.:`=-~rANdOm~`-=:.

Tech Lounge => Mapping => Topic started by: Majoras mask on March 20, 2010, 03:25:40 PM

Title: (daytime!)zs_towerv2
Post by: Majoras mask on March 20, 2010, 03:25:40 PM
http://www.megaupload.com/?d=J4VXKT0X (http://www.megaupload.com/?d=J4VXKT0X)

first zs map Ive worked that i like what Ive done and finished it :P

i give credit to
~your awsome
~proudly infected

and here are some pictures :)


the pictures are big

(http://files.uploadffs.com/a/8/87758429/daytimezs_towerv20000.jpg)

(http://files.uploadffs.com/a/8/dc89806e/daytimezs_towerv20001.jpg)

(http://files.uploadffs.com/a/0/97c20de4/daytimezs_towerv20002.jpg)

(http://files.uploadffs.com/a/c/1a2ec067/daytimezs_towerv20003.jpg)

(http://files.uploadffs.com/a/0/b4e00173/daytimezs_towerv20004.jpg)

(http://files.uploadffs.com/a/e/e48ce7db/daytimezs_towerv20005.jpg)

(http://files.uploadffs.com/a/0/c4e70226/daytimezs_towerv20006.jpg)


Title: Re: (daytime!)zs_towerv2
Post by: cable330 on March 20, 2010, 04:03:46 PM
MOTHER FUCKING AWESOME  ;)
Title: Re: (daytime!)zs_towerv2
Post by: jimonions on March 20, 2010, 04:57:34 PM
i love the heli sign of blood on top thats gnna be an awesme place for a last stand
Title: Re: (daytime!)zs_towerv2
Post by: your awsome on March 20, 2010, 06:08:49 PM
This is gonna be a good map :D. And I cant wait till it gets put up!...If it does :'(
Title: Re: (daytime!)zs_towerv2
Post by: » Magic « on March 21, 2010, 04:36:50 AM
This looks awesome considering it was tested on my server xD
Title: Re: (daytime!)zs_towerv2
Post by: devvybabe ♥ on March 21, 2010, 08:42:12 AM
YAY I cant wait to play this :)

EDIT;
finally played it and overall, it was great gameplay.
made up to wave.... 8?
It was pretty awesome.
Title: Re: (daytime!)zs_towerv2
Post by: Proudly Infected on March 21, 2010, 11:04:38 AM
I didn't do any of the actually released map, I made the backdrop so you look off the side and you could see other shit, but it took too long to compile. great map though.
Title: Re: (daytime!)zs_towerv2
Post by: jimonions on March 21, 2010, 03:51:00 PM
you shud use the clip tool and then right below where your inside area ends clip it in half then make the bottom a func_detail. another way to increase fps and compiling ime would be to use nodraw on textures you cant see. when i make a map i always start of wth all textures as nodraw and then texturing only the surfaces i would see ingame.
Title: Re: (daytime!)zs_towerv2
Post by: Majoras mask on March 21, 2010, 04:33:57 PM
you shud use the clip tool and then right below where your inside area ends clip it in half then make the bottom a func_detail. another way to increase fps and compiling ime would be to use nodraw on textures you cant see. when i make a map i always start of wth all textures as nodraw and then texturing only the surfaces i would see ingame.

that sounds like a good idea, ill keep that in mind
Title: Re: (daytime!)zs_towerv2
Post by: your awsome on March 24, 2010, 04:22:09 PM
GRRRRRRRRRRRRRRRRRR....
BETA lul!

This is the same map just beta and less lag (thats good...)
http://www.megaupload.com/?d=8N8TEZFK (http://www.megaupload.com/?d=8N8TEZFK)

And we might do a sparta map later.. wit da pit thatle be awsome  :P
Title: Re: (daytime!)zs_towerv2
Post by: devvybabe ♥ on March 24, 2010, 05:00:59 PM
GRRRRRRRRRRRRRRRRRR....
BETA lul!

This is the same map just beta and less lag (thats good...)
http://www.megaupload.com/?d=0BYEOU4O (http://www.megaupload.com/?d=0BYEOU4O)

And we might do a sparta map later.. wit da pit thatle be awsome  :P

OMG TROJAN

jk
Title: Re: (daytime!)zs_towerv2
Post by: Frank on March 24, 2010, 05:09:47 PM
LOL GMAN
Title: Re: (daytime!)zs_towerv2
Post by: Krasher on March 24, 2010, 06:27:06 PM
I am gonna need the VMF now, remember you said I could help xD.
Title: Re: (daytime!)zs_towerv2
Post by: Majoras mask on March 25, 2010, 12:00:42 PM
you better have fixed what i told you to when you gave me the bsp ....
Title: Re: (daytime!)zs_towerv2
Post by: Krasher on March 25, 2010, 12:51:31 PM
you better have fixed what i told you to when you gave me the bsp ....
I dunt have the vmf yet lol
Title: Re: (daytime!)zs_towerv2
Post by: Majoras mask on March 25, 2010, 02:34:42 PM
I dunt have the vmf yet lol
not you i meant your awsome
Title: Re: (daytime!)zs_towerv2
Post by: Frank on March 25, 2010, 04:15:04 PM
We all know he's awesome.
Title: Re: (daytime!)zs_towerv2
Post by: Krasher on March 25, 2010, 04:57:43 PM
We all know he's awesome.
wenorite
Title: Re: (daytime!)zs_towerv2
Post by: Tabitha on March 27, 2010, 05:27:38 AM
Even though i dont play zs much i think it looks good (Infact i really need to play zs sometime)