Entertainment (Read Only) > Games
The Ultimate-Mega-PVP Minecraft Server [1.2.5][Pingaz'd][Factions][Spout]
Ἆxule:
--- Quote from: Yellow Killer on April 08, 2012, 05:52:52 PM ---tbh, I don't like the idea, its going to be hard for me to make a city somewhere without being griefed. I like creating cities, and the factions with claiming land provide protection to my city.
--- End quote ---
that's where you create your place in the protected city.
And even if you want to make your own city, it's not that hard to go a few thousand blocks out from spawn
Deathie:
--- Quote from: Yellow Killer on April 08, 2012, 05:52:52 PM ---tbh, I don't like the idea, its going to be hard for me to make a city somewhere without being griefed. I like creating cities, and the factions with claiming land provide protection to my city.
--- End quote ---
There's nothing stopping you from helping us design the city.
It's not like you played much recently anyways ._.
yoshi:
--- Quote from: Snivy M.D. on April 08, 2012, 03:55:06 PM ---Me and Deacon were thinking about converting it over to a PVP server.
Essentially, these would be the changes that would happen.
- A brand new map (old one will still be available for download via webserver)
- Everyone will spawn in a PVP and Mob protected city, and on joining, you'll be given a free plot of land in the city.
- Only YOU will have access to that plot of land (and anyone else in your faction).
- Factions will only serve as a way to give people access to your house and communication. Power and claiming land will be removed.
- Anything OUTSIDE THE MAIN CITY will be entirely free game. There would be no rules, aside from "no hacking". It'd essentially be vanilla outside the city.
I wanted to get your opinions on this first though. I plan to have the city devided into a few different districts,
- Player housing (plots)
- Faction HQ's (larger plots of land in the city, req. a faction of at least 4 people to get one)
- Shops (player run and admin run shops, using in-game economy)
Anyways, I wanted to see if you guys would like this idea. Considering our small playerbase, I think it'd work great to have everyone mostly centralized in one city as opposed to entirely separate nations. People can still go to war with each other, you can still set up bases outside the city, and anything outside the city is pretty much vanilla.
Thoughts?
--- End quote ---
I actually like that idea, original enough.
Yesh
Juan_Ambriz:
D: But mine and Deacons Olympics!!!
Took us a buttfuck of time to make the entire thing!
Im sort of ok with it, i guess....
As long as i can copy over my house that took me an entire day, and the Olympics which took me like 3.
Deathie:
--- Quote from: Juan_Ambriz on April 08, 2012, 06:50:30 PM ---D: But mine and Deacons Olympics!!!
Took us a buttfuck of time to make the entire thing!
Im sort of ok with it, i guess....
As long as i can copy over my house that took me an entire day, and the Olympics which took me like 3.
--- End quote ---
Like I said, anything from the old map can be imported if we have a schematic of it.
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