.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion

RANT: Revised .:`=-~rANdOm~`-=:. TTT Server

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Tezuni:
The reason I took a liking to .:`=-~rANdOm~`-=:. TTT was for its karma system, classic items only, and reasonable slot amount. 

Karma System
While the server still maintains an effective karma system, it seems that a lot less karma is gained per round.  Nothing major, I don't mind this too much.

Classic Items Only
Many new guns have been added.  All these guns have different ammo types, fire rates, spread, reload times, damage amounts, and clip sizes. 
Balancing them with the existing guns is near impossible. 
Besides that, I was perfectly content with the classic weapons, they were really well put together.

Slot Amount 
There are now 24 player slots. 
Mic's are used almost non-stop, and people just talk over each other. 
I hate to have to mute people, because then you miss game related talk.
The maps are crowded with people, things get confusing and rdm spree's happen around every corner.


So tl;dr, please consider reverting the server back to normal. 
It was really fun with classic weapons and a manageable player count.
(I'd also like to hear everyone else's thoughts.)

Deacon:
No changes have been made to the karma system (to my knowledge).

The new weapons are meant to be a fresh change in tactics; I can promise you that they have been (quite meticulously) balanced, and are continuing to be so as the game unfolds.
Pending an update, none are more powerful than their OEM TTT counterparts; they have their niches, though. For example, the damage multiplier for a headshot with the barret (big ass rifle) is actually LESS than that of the normal rifle. Enough to kill in one shot, but when paired with the other attributes (slow reload time, slow time between shots, etc) it becomes effective in only a handful of situations.


There are not any plans for any new weapons currently; we'll see about the future. Only 2 of these weapons use custom content, the rest is Counter Strike: Source content.

This, I agree with. It is just chaos.

Sabb:
I agree with the player slots. It was fun for a while, different, but quite hectic. I think tbh, having 18 slots instead of 16 would be cool though. Just allows a few more players to join and it shouldn't be too hectic.

The weapons I disagree, I see your points and all, but I think the fun, originality, and added necessity for strategy ways more in my wants for those points to matter too much for me. (by necessity for strategy I'm referring to how some weapons are more logic and better to use with low/high karma than other weapons now... which I think REALLY adds to the game)

But keep in mind, this is all basically in "beta" if I may say. Nothing that's added right now is indefinitely permanent, and it can easily all be modified or removed.

Tomcat:
Yeah there are to many players on now


So much spam

Mr. Franklin:
Be reminded everyone, this is a RANT thread and nothing shall be taken seriously.

1. Karma system is fine

2. Weapons are fine, geez

3. The player slot is, in my opinion, too much. If it was 18-20 it will work alot better.

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