Support (Read Only) > Suggestions
New weapons for TTT
Pilot:
This thread is full of good ideas; I completely support the addition of new weapons.
Like many have mentioned before, balance is key. I'm sure many of these ideas could be implemented without messing up the balance.
Сєşάя:
Hey guys...
I tested the Fire arms Source pack, but is not the "awesome":
Realistic
Powerfull
Hard to manipulate
Its a entity (if this is important)
You can only select the gun when you have the ammo
» Magic «:
Sorry guys, but as stated below Coolz doesn't have the time to add such new items, however this *may* change in the future, and all corosponding threads will be unlocked again for further discussion.
Have truly nice day, sorry for any inconvenience.
//
11:49 PM - iMagic -=`rNd~:.: does my memory serve me bad, or did you say no items/weapons were to be added to ttt because of balancing issues or something? ;o
11:52 PM - .:~RND`=- coolzeldad -=: hm
11:52 PM - .:~RND`=- coolzeldad -=: yea
11:52 PM - .:~RND`=- coolzeldad -=: lotta things
11:52 PM - .:~RND`=- coolzeldad -=: just gamemode would have to be tweaked pretty severly
11:52 PM - .:~RND`=- coolzeldad -=: and would make every new commit harder to integrate
coolzeldad:
Hmm Okay I was convinced and I'm considering submissions for general point and shoot weapons, such as a pistol, rifle, etc. that both classes will be able to access.
It will be more likely to have weapons integrated if they are balanced relative to the current ttt weapons and carefully considered.
An example of this: If you are considering a new rifle, check the damage, velocity, delay, recoil, ammo clip to that of another rifle like the m16.
You can aim for realism, but it must be relative to TTT. Ex: If you know a rifle's power, velocity, etc, compare it to a real m16, see the difference and then apply it to TTT's relative in-game value.
Traitor weapons however are more difficult to consider.
An example of what might work
--- Quote from: Deacon on August 25, 2011, 12:14:59 AM ---Detective weapon: Flashbang Grenade
Causes a bright white blinding flash to anyone in line-of-sight
Loud, debilitating noise.
Flashes anyone looking, not only traitors
One credit merits 2 grenades
--- End quote ---
However, I did not see any other suggestions that I would even partially consider adding at this point.
As always, if you think I'm missing something you can try to convince me your weapon is suitable etc.
Mr. Franklin:
Recently I talked with Coolzeldad and Deacon over TS3 about an idea to help balance TTT, while having new weapons. So the idea is, each month, the M249(SAW) will be switched out with a randomly suggested weapon that is accurate in description. Now it doesn't have to be the M249, it could be any other weapon currently in TTT.
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