Technology (Read Only) > Mapping

TTT_harbl_hotel. again.

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c0mp1337:
welp, after lots of inacivity i should get on working with this bullshit again. since tf2 is now free to play i should only remove unnecessary things.

progress:
vmf creation: 100%
material extraction:100%
custom material creation: undefined
hdr bullshit: get equipped with maybe

c0mp1337:
UPDATE: will be releasing the Alpha port next day or today, i will need feedback on this so constructive criticism is very much appreciated.
alpha version does not include:
embedded music
balanced trigger_hurt in flood room
water clipping fixes (it happens only in gmod for soem reason)

c0mp1337:
here is the link, it it a standalone .BSP file
http://www.multiupload.com/YEHM1YO9FP

i've taken the liberty of fixing 1 water block, but the other one is still fucked up. and also there is embedded music on the map.
please i will need as much feedback as possible.

no TTT based weapons on this release so yeah.

c0mp1337:
by the way, i don't wanna hear you guys bitching about: HURR I NEEDZ TF2 I DON'T HAZ IT.
tf2 is free now so why not download it.
i need ideas on what music to put to replace the current map's. any suggestion is appreciated


EDIT: forgot to mention this, it has only one rigged spawn point, beta release will have multiple spawn points and weapons.

Mehis:
I know somebody would've started complaining and I'm going to be the one starting it.


--- Quote ---ttt_harbl_hotel.bsp (96.82 MB)
--- End quote ---

I started to cry. Imagine how long you would need to download all that!
It's like downloading a mod in that. If you pakratted all the TF2 files, we don't need to own TF2 then.
I'm not even going to touch that. 30 mb would be good.


--- Quote ---i need ideas on what music to put to replace the current map's. any suggestion is appreciated
--- End quote ---

So, you will add 20 mb .mp3 music file into your map, just to increase the file size?
Atleast convert it into .wav


--- Quote ---hdr bullshit: get equipped with maybe
--- End quote ---

This is probably the easiest part. Just go to Cubemaps page on dev wiki.

Nice quadpost BTW!

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