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Official Server rules discussion thread

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Prox:

--- Quote from: Travelsonic on September 06, 2011, 11:42:11 AM ---But, as I mentioned before, infected_hospital is NOT the only map with this issue... and even so, who cares really that zombies win *in the end* if it is so bad at the beginning that people are easily disuaded?

--- End quote ---
...
I have already said that spawn camp happens pretty much on every map. It only gets that bad at infected_hospital...
Also I do not believe that spawn camp get's that bad on any other map unless it's an extraordinary situation or I'm just forgetting some maps.

--- Quote from: Travelsonic on September 06, 2011, 11:42:11 AM ---who cares really that zombies win *in the end*

--- End quote ---
I don't think that I have said that.

memo3300:
wait are you guys trying to stop spawn camping?

lol better code something that hurts you when you shot zombies in their spawn or something like that because i don't belive a VIP could handle a situation were 27 guys are all over the spawn killing zombies 1 second after they spawn *and everyone refuses to stop it since they think it is fair or something like that.


maybe it wont happen, but if it does, a VIP couldn't handle it.




Hotgreensoldier:
Last I checked, this is how spawning for zombies works:

Zombies spawn, they have invulnerability and 2x speed for 3 seconds. Humans maul regular zombies while fast zombies manage to get a few hits on them. Fast zombies coordinate attacks and gang bang people 1 at a time, humans start to A. Retreat B. Stay but start losing a lot of people.

Zombies have invincibility for first 3 seconds after spawning except when it's the start of a new wave...Fast zombies can deal a bit of damage in that little time span using the invul/2x speed....

But if it's cading the spawn or "cock blocking" then that's not allowed.

YomoFox:
Sorry for bump but we should add

・ Don't push otehr zombie with zombie

memo3300:
1. Holding up the round when there are 3 or more players dead: Not allowed.


what.

13/16 players alive... everyone have to suicide? the rule should be 3/4 of dead players.

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