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Travelsonic:

--- Quote from: Snivy M.D. on September 05, 2011, 06:09:48 PM ---. It's when theres a clusterfuck of humans all at their spawn, that they can't even get out when I start telling people to stop.


--- End quote ---

EXACTLY what I was talking about - this specific circumstance, that is - and as I mentioned before, not just infected hospital, but a slew of maps including but not limited to castle age, abandoned facility, to a much lesser extend checkpoint, and of course our favorite troll map it seems, trainterminal. 

I lately have been playing ZS when you, and others I regularly encounter, are NOT online, and without people like you, whom are serious about, people don't listen - and because of that, the aforementioned circumstance does not cease when asked.  Ugh.

Deathie:

--- Quote from: Travelsonic on September 05, 2011, 06:54:09 PM ---I lately have been playing ZS when you, and others I regularly encounter, are NOT online

--- End quote ---

It also has to be accounted for the fact I'm a VIP, and a lot of people shape up when theres one around.

One person in particular causes a lot of trouble when I'm not online, but when I'm playing with him, he kisses ass. Giving me his tier x weapons, letting me get HP when he obviously needs it more,

then I see valid reports on him for arbitrary things that I'd normally kick/ban for.

Although I'm not saying any names, most of the regular zs players might know who I'm talking about.

Prox:

--- Quote from: Captain Communism on September 05, 2011, 05:46:03 PM ---Nid add standing on ammo boxes to prevent others from getting ammo.

Happens quite a bit.

--- End quote ---
People just spam their use keys on them so it isn't matter whether someone is standing or not, besides you can easily push them off and I have never though that this blocking thing is that much of a problem that I would ever need to kick for it.


--- Quote from: Snivy M.D. on September 05, 2011, 06:09:48 PM ---@Prox/Travelsonic

I have been warning for spawn camping on specific maps like infected hospital. By spawn camping, I mean theres only one exit for zombies, and theres a large distance (such as a hallway) between the humans and the zombies.

If one or two humans run up to zomb spawn, then thats their problem. It's when theres a clusterfuck of humans all at their spawn, that they can't even get out when I start telling people to stop.

Thankfully, people listen. I've never had to kick for it.

--- End quote ---
Just to clarify, infected hospital has 2 zombie spawn exits...

... and my point on the spawn camp still remains the same.

Deathie:

--- Quote from: Prox on September 06, 2011, 07:53:28 AM ---Just to clarify, infected hospital has 2 zombie spawn exits...

--- End quote ---

Can normal zombies get out from the other exit?
Can posion zombies get out from the other exit?
Can chem zombies get out from the other exit?

Headcrabs can't even lunge out of there, only fasties.

Prox:

--- Quote from: Snivy M.D. on September 06, 2011, 08:09:33 AM ---Headcrabs can't even lunge out of there, only fasties.

--- End quote ---
I'm pretty sure that fast headcrabs can.

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