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Official Server rules discussion thread
semy32:
--- Quote from: Travelsonic on May 15, 2012, 08:02:51 AM ---= Randomly calling out people en masse - and getting them RDM'd, or then RDMing them when they deny it / justifying that RDM by saying it proves they're a T [any moron with a brain knows you deny random callouts regardless of what team you're on]
--- End quote ---
That is a good traitor move.
Travelsonic:
--- Quote from: semy32(HUN) on May 15, 2012, 09:38:26 AM ---That is a good traitor move.
--- End quote ---
Problem is when you have a lot of people who are NOT Traitor doing it, and in the example used before, when non-Ts randomly call out someone, then use their denial to RDM that person [especially when said person is a Traitor and gets RDM'd purely for a combination of random callout and completely bullshit excuse to justify killing said person].
Travelsonic:
--- Quote from: Prox on May 15, 2012, 09:31:01 AM ---
3)Destroying the health station can be used as a strategy to prevent enemies to heal from them, it can also be used to mess around but I don't know, I don't see it being that much of a problem nor do the other VIPs/Admins do, unless they're not telling their opinions...
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I meant, if unclear, that the problem is when others are using it, and some shmuck destroys it/grief with it, who is NOT Traitor. While I SEE the strategy, I think that you should at least try to coordinate with the detective [if alive] who can give the OK or not, and that common sense should always be used in determining whether or not to do it, and not to just do it for the sake of it with little regard for permission or lack thereof, those using it/trying to use it, etc.
When I made that post, I realized I horrendously forgot to add the IMPORTANT quantifier that I had problems with people who were NOT Traitor doing things like trying to destroy health stations, randomly call out [in a believable fashion, of course] other non-Ts, etc.
Travelsonic:
Strictly IMO:
--- Quote from: Prox on August 10, 2011, 01:09:32 PM ---13. Using map traps(ie the electric trap in ttt_whitehouse) to kill others is allowed, but using them to kill a fellow traitor or a detective when you're innocent is not allowed
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:thumbsdown:34
Why let inno-killing-inno, det-killing-det be allowed?
That just OPENS the door for minging and abuse on all levels - from traitor baiting, to just straight up RDMing.
What is the problem with just making it so Ts can kill innos w/ the traps [MAYBE det, inno kill Traitor [or suspect] WITH TONS OF proof,] and that's it?
ursus:
--- Quote from: Travelsonic on June 15, 2012, 09:58:27 AM ---Strictly IMO:
:thumbsdown:34
Why let inno-killing-inno, det-killing-det be allowed?
That just OPENS the door for minging and abuse on all levels - from traitor baiting, to just straight up RDMing.
What is the problem with just making it so Ts can kill innos w/ the traps [MAYBE det, inno kill Traitor [or suspect] WITH TONS OF proof,] and that's it?
--- End quote ---
Ignoring the triple post, did you actually read the post at all?
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