Support (Read Only) > Suggestions

Grenades need to be changed

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Sabb:

--- Quote from: TakeBackTheRain on August 05, 2011, 04:36:23 PM --->flash everyone
>traitors can still see
>argument valid

--- End quote ---
Uh, if that were to be implemented traitors would have to be blinded from it too or it would be pointless.
Honestly, I think having a flash bang for either detective or T (or both) where the flash blinds everyone and doesn't cost a credit (or if it did, you should probably get more than one :L) would be a good idea.

Tezuni:

--- Quote from: Sabb on August 05, 2011, 03:36:27 PM ---Lol?
You're joking right...
Maybe you just don't know how to use them?

ALL the time, I use discombobulators not only to throw people off the edge as T, but to also distract a player before rushing into a room and killing them... it's incredibly useful.

Smoke grenades are also useful to distract them...

The grenades are fine.

--- End quote ---
please read my post.
I said how often do you see INNO use them to kill T.
Of course T use them.
That's why I said make discombob in T shop.

Sabb:

--- Quote from: Tezuni on August 05, 2011, 05:46:52 PM ---please read my post.
I said how often do you see INNO use them to kill T.
Of course T use them.
That's why I said make discombob in T shop.

--- End quote ---
Read my post good sir.

blαh2355:

--- Quote from: Tezuni on August 05, 2011, 05:46:52 PM ---please read my post.
I said how often do you see INNO use them to kill T.
Of course T use them.
That's why I said make discombob in T shop.

--- End quote ---
He's just not referring to T's after the first sentence

Deacon:

--- Quote from: Sabb on August 05, 2011, 04:47:00 PM ---Uh, if that were to be implemented traitors would have to be blinded from it too or it would be pointless.
Honestly, I think having a flash bang for either detective or T (or both) where the flash blinds everyone and doesn't cost a credit (or if it did, you should probably get more than one :L) would be a good idea.

--- End quote ---

Detective weapon: Flashbang
Costs: 1 scrap credit
  >2 Grenades
Effect: Bright white light to ANYONE (including the thrower) in the line of sight

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