Support (Read Only) > Suggestions
WS SUGGESTIONS THREAD
Jman:
--- Quote from: Sabb on July 25, 2011, 07:43:18 PM ---Agreed with everything in OP, and instead of making a new thread I'll just give a few suggestions here.
We should have some alert where when you're near dying there's some sound or something. This way you won't just roll over and die while you're making shit.
Another idea would be to make a system where for the first 5 minutes of the round players don't have the ability to kill one another so there's no RDMing (if it's not allowed -- nid clarify). After say, 45 minutes "Death Round" or something along those lines will be announced and all players will be forced to kill each other or automatically die after 15 minutes. (if you think this is unfair, a vote system could be enable to vote for death round or to vote for no killing for the first 5 minutes).
--- End quote ---
Okay, well 45 minutes is a really long time. I'd like to rephrase what Sab said. Think of it as Flood. You have Build Time and Fight Time. During Build Time there's no killing whatsoever and when the Fight Time starts players can kill each other as they please or not kill each other if they're teamed, until they're the only people left where they have to kill each other.
Sabb:
--- Quote from: Jman on July 25, 2011, 07:57:37 PM ---Okay, well 45 minutes is a really long time. I'd like to rephrase what Sab said. Think of it as Flood. You have Build Time and Fight Time. During Build Time there's no killing whatsoever and when the Fight Time starts players can kill each other as they please or not kill each other if they're teamed, until they're the only people left where they have to kill each other.
--- End quote ---
Yes, that was what I was saying. Pay attention to the concept though... not the little details like the time which can be changed :/.
Now that I think of it, I think it would be suitable to start it at 30 minutes into the round. People need time to build.
Peetah:
After very little time in WS, I agree with Jman completely.
And also the thing with RDM. Its not a rule but it does kill the fun for everyone.
Sabb:
--- Quote from: Peetah on July 25, 2011, 08:49:10 PM ---After very little time in WS, I agree with Jman completely.
And also the thing with RDM. Its not a rule but it does kill the fun for everyone.
--- End quote ---
It should be a rule IMO to not be allowed to just instantly get a stick and start whacking people. It completely does ruin the fun. The game mode isn't called "Whack People and Hope To Survive Winter While You're at It" anyways.
Idk.
But anyway, what about crows being able to pick up items with their beaks or feet or something?
It shouldn't be that hard to do should it?
Plus it gives something for the dead players to do.
[Valor]iPounce:
--- Quote from: Jman on July 25, 2011, 06:58:07 PM ---Well I've been playing a lot recently and I think the following suggestions couldn't hurt:
-Splitting players into two teams on the scoreboard, Survivor and Crow, so you know who's alive and who's dead.
-Showing in console PvP kills, so you don't just see "<Player> Suicided." when someone dies and instead see "<Player1> Killed <Player2> With <Weapon>. This would help catch RDMers and would just be nice in general.
-Have some sort of HUD so that when you push f1 or w/e key you can see a list of the recipes. This would really help new players, make it so someone doesn't have to search it every time they want to make something they don't know how to make, AND most importantly show players there IS other things you can craft besides just a bow to prevent people from just making bows and going on mass killing sprees. For example: I used to get tools and weapons then just sit there and stay alive. I found out you could make a hut and tower and such and started playing a lot more creatively.
Please post if you think these suggestions will help, and if they can be done.
--- End quote ---
The first one is no, It's the confusing shit on ws, so dont know who's alive or not
The second one is no either, Since It would ruin the "realism" survival in the gamemode.
The third one is Yes.
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