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Combine turrent

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Hotgreensoldier:

--- Quote from: Cable on July 02, 2011, 09:10:32 PM ---OVER POWERED



ZS doesn't need to be improved gameplay wise.

--- End quote ---

I don't like the idea either but....The turrets do ABSOLUTELY shit damage, 3 per shot :/ takes about  4-7 seconds to kill JUST a headcrab.

Dale Feles:
I'd be a good idea if it does like 1 damage per shot 1 bullet per sec. Or else it will be way too OP.

Travelsonic:

--- Quote from: Cable on July 02, 2011, 09:10:32 PM ---OVER POWERED


--- End quote ---

IMO it depends on HOW it is implemented - firing rate, durability, damage per bullet, etc.



--- Quote from: Cable on July 02, 2011, 09:10:32 PM ---ZS doesn't need to be improved gameplay wise.

--- End quote ---

I disagree - for one, I think we already have no friendly fire, why not make it so team members can't collide with each other?  Sure will spare the frustration on maps like fear tower.

Cable:

--- Quote from: Travelsonic on July 03, 2011, 02:11:57 PM ---IMO it depends on HOW it is implemented - firing rate, durability, damage per bullet, etc.


I disagree - for one, I think we already have no friendly fire, why not make it so team members can't collide with each other?  Sure will spare the frustration on maps like fear tower.

--- End quote ---
I helped make Feartower. (See credits sign at the beginning of the map)

The whole point of the map is to separate noobs from the pro's.

Meaning, Getting shoved off is part of the gameplay idea.

Deal with it.

Osme:

--- Quote from: Cable on July 03, 2011, 10:19:22 PM ---I helped make Feartower. (See credits sign at the beginning of the map)

The whole point of the map is to separate noobs from the pro's.

Meaning, Getting shoved off is part of the gameplay idea.

Deal with it.

--- End quote ---
noobs push pros off

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