Support (Read Only) > Requests
Flashlights enabled on the TTT server
ursus:
--- Quote from: Cake Faic on September 26, 2010, 02:06:23 PM ---Better solution:
Having flashlights a buy-able option for traitors/detective. That way people wont bitch about the fun being taken away if flashlights are added.
--- End quote ---
^^^ this
Sir:
So then if we see someone with a flashlight we can kill them on sight? As long as they're not detective.
I like the idea of night vision better because you can make it so we can't tell if someone has it or not, which makes it easier for the traitors. Kinda like how radar works, you can't tell externally if someone has it, but it helps them quite a bit.
andrewfickdimus:
--- Quote from: Sir on September 26, 2010, 04:01:04 PM ---So then if we see someone with a flashlight we can kill them on sight? As long as they're not detective.
I like the idea of night vision better because you can make it so we can't tell if someone has it or not, which makes it easier for the traitors. Kinda like how radar works, you can't tell externally if someone has it, but it helps them quite a bit.
--- End quote ---
I'm sure no one will see the huge thick glasses!
Dr.Zomboss:
Then nightvision for traitors or detectives would be more reasonable. But I think this stuff would be useless on most of the maps.
So, either flashlights for everybody or nope.avi
Rocket50:
Make the holester AND ONLY the holester able to use flashlight.
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