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Make health stations and ammo crates breakable? (thoery)

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Deathie:
I'm sleepy
This is probably a really stupid idea
and I'm just missing something that can be completely game-breaking

But like, what negatives would there be to making Ammo Crates and health stations breakable?

The reason to do it is to give zombs a change to get rid of one of the biggest assets that the humans have.

Input?

Again, its late
it's a really stupid idea
but I just want to know what others think of this.

ٶȻhriʂ:
This gives Minges a great edvantage

they would just break the  health stations/ammo crates every round

bipolardiz:

--- Quote from: Me Likes Dis! :) on June 18, 2011, 03:27:41 AM ---This gives Minges a great edvantage

they would just break the  health stations/ammo crates every round

--- End quote ---

There is prob a way to make it so only the zombie team could break the entity. I think this is a sound idea. This way mappers can place anything they want in the map and people can't complain about it being op. (With reason of course) I mean I see no down sides to this at all.

ٶȻhriʂ:

--- Quote from: bipolardiz on June 18, 2011, 04:04:25 AM ---There is prob a way to make it so only the zombie team could break the entity. I think this is a sound idea. This way mappers can place anything they want in the map and people can't complain about it being op. (With reason of course) I mean I see no down sides to this at all.

--- End quote ---
if they make it so only zombies can break the health stations/ammo crates this gives ZS  a purpose
like defending the HP station/ammo box which kinda sounds fun

Sabb:

--- Quote from: bipolardiz on June 18, 2011, 04:04:25 AM ---There is prob a way to make it so only the zombie team could break the entity. I think this is a sound idea. This way mappers can place anything they want in the map and people can't complain about it being op. (With reason of course) I mean I see no down sides to this at all.

--- End quote ---
Fkyu I was going to say this :<.

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