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TTT Anti RDM Script

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John:

--- Quote from: phillipd123 on September 08, 2010, 09:50:31 PM ---
A. Admins Will Decide on Kills -- As said before
B. Traitors >Killing Traitors is Team kill Therefor its RDM
C. Ive already made it so its Inno > Inno and Trait> Trait
D. Please Read all the Updates before Posting New Ideas

Sorry if i Sound Flamish
But u should probably Read some Posts

~~Killah

--- End quote ---

B. Traitors >Killing Traitors is Team kill Therefor its RDM

No, a traitor knows that the person he kills is a traitor, its not random, as a innocent, you dont know for sure if the person you see is a innocent, he could be a traitor

Waffle:
Also a suggestion I had:
T v T C4 kills don't count, because there are occasionally "HURRR DURR" T's that don't notice thwe big red C4 sign on their screen.

Кrаsher:
This seems, ehh.

You know.

Bovicide:
Alright I didnt see this till just now, here is how this should go.

I like this but I'd prefer this

2 innocent kills as innocent ----- Warning display on screen (non obtrusive)
4 innocent kills as innocent ----- ban 5 minutes

All of you that are saying "4 too few people" keep in mind that the server has max like 16 players. If you have killed 4 innocents as innocent you fucking suck at the game and should take a break.

In fact the ban should say that. "Damn you are sucking ass right now, take a break for five minutes."

Killah:
Thanks Sanders. Yes 3-5 Kills is quite Sufficient as i said i have Released already but i will be sure to put the C4 Idea in the Next version (Stopping C4 Team Kills As RDM)

Shouldnt be too hard

Thanks for all the posts :D

~~Killah

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