.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Projects

TTT Anti RDM Script

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Killah:
ok ill be on my comp for around 40mins cuz my parents are out First its about 3-5 Inno's depending of Majority of Admin Speak and What Coolz thinks

Secound i think that Killing 3 inno's in 1 round Deserves kick i would definatly kick

Third i made this script because there are alot of Shy Respecteds out on the server who dont kick/Ban when RDM occurs and theres like maybe 1-3 admins on a week Max

Osme:

--- Quote from: phillipd123 on September 07, 2010, 03:19:36 PM ---ok ill be on my comp for around 40mins cuz my parents are out First its about 3-5 Inno's depending of Majority of Admin Speak and What Coolz thinks

Secound i think that Killing 3 inno's in 1 round Deserves kick i would definatly kick

Third i made this script because there are alot of Shy Respecteds out on the server who dont kick/Ban when RDM occurs and theres like maybe 1-3 admins on a week Max

--- End quote ---

im on ttt
alot
like
several hours a day
like
a lot
a shitton
too much
ect
and im respected, and not many people are shy about using respected lol. if a non-respected wants someone kicked, say something. some minges try to avoid rdming ppl they know to be respected. and people who are respected dont constantly check score to see who to kick. :L

imo this is a good idea, but will fail

Killah:
How do u think this will Fail. The Script is Completely Customizable Which means Coolz or other Admins Can Change the Kills.

This will Work Very Well

~~Tell me how it will Fail?


~~Killah

Don:

--- Quote from: Marked One on September 07, 2010, 03:24:35 PM ---and people who are respected dont constantly check score to see who to kick. :L

--- End quote ---
I do that actually.

Killah:
ok i wont tell u the script but ill give u an Idea of how it will work

If killer(Innocent) KillCounter == 3-5(INNOCENT) then killer:GetName() .. game.ConsoleCommand("Kick")

Thats some of the Code **I Replaced some of the Code to make it easier to undestand** But it isnt just 1 line (This is just an Example of one of the lines)

And yes it uses a simple KillCounter and Every round at the Waiting (Preparing) Mode it resets

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