Technology (Read Only) > Mapping

Can anyone provide a list of Zs weapons? Like weapon_hammer?

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Xexxar:
What engine do we prefer?

You do realize all these engines are the same, it just has different textures available, you can actually get them all together if you wanted too.

As for the weapons,

weapon_zs_obvsname

ie peashooter, boomstick, reaper, the name in the " 'hi '  " quotes.

As for melee

weapon_zs_Whatever it is.

As for barracade kit and hammer

weapon_zs_baracadekit
weapon_zs_hammer

Not telling you grenades.

 :ninja:

Btw maps that spawn you the baracade kit are op for humans. Usually anyway...

Cable:
Copied from a lua


--- Code: ----- Weapon sets that humans randomly start with.
GM.STARTLOADOUTS[1] = {"weapon_zs_battleaxe", "weapon_zs_swissarmyknife"}
GM.STARTLOADOUTS[2] = {"weapon_zs_owens", "weapon_zs_swissarmyknife"}
GM.STARTLOADOUTS[3] = {"weapon_zs_owens", "weapon_zs_plank"}
GM.STARTLOADOUTS[4] = {"weapon_zs_peashooter", "weapon_zs_axe"}
GM.STARTLOADOUTS[5] = {"weapon_zs_battleaxe", "weapon_zs_plank"}
GM.STARTLOADOUTS[6] = {"weapon_zs_peashooter", "weapon_zs_sledgehammer"}
GM.STARTLOADOUTS[7] = {"weapon_zs_peashooter", "weapon_zs_hammer"}
GM.STARTLOADOUTS[8] = {"weapon_zs_battleaxe", "weapon_zs_hammer"}
GM.STARTLOADOUTS[9] = {"weapon_zs_battleaxe", "weapon_zs_axe"}
GM.STARTLOADOUTS[10] = {"weapon_zs_owens", "weapon_zs_hammer"}
GM.STARTLOADOUTS[11] = {"weapon_zs_peashooter", "weapon_zs_shovel"}
GM.STARTLOADOUTS[12] = {"weapon_zs_owens", "weapon_zs_axe"}
GM.STARTLOADOUTS[13] = {"weapon_zs_peashooter", "weapon_zs_swissarmyknife"}
GM.STARTLOADOUTS[14] = {"weapon_zs_battleaxe", "weapon_zs_fryingpan"}

OTHERS

GM.Rewards[5] = {"weapon_zs_deagle", "weapon_zs_glock3", "weapon_zs_magnum"}
GM.Rewards[10] = {"_Heal", "_Heal", "_Shell"}
GM.Rewards[15] = {"weapon_zs_uzi", "weapon_zs_smg", "weapon_zs_bulletstorm", "weapon_zs_reaper"}
GM.Rewards[20] = {"weapon_zs_barricadekit", "weapon_zs_grenade"}
GM.Rewards[25] = {"weapon_zs_sweepershotgun", "weapon_zs_boomstick", "weapon_zs_annabelle"}
GM.Rewards[35] = {"weapon_zs_slugrifle", "weapon_zs_crossbow", "weapon_zs_m4", "weapon_zs_inferno"}
GM.Rewards[45] = {"_Regeneration", "_Heal"}

--- End code ---

» Magic «:

--- Quote from: Cable on June 12, 2011, 09:34:36 PM ---Copied from a lua


--- Code: ----- Weapon sets that humans randomly start with.
GM.STARTLOADOUTS[1] = {"weapon_zs_battleaxe", "weapon_zs_swissarmyknife"}
GM.STARTLOADOUTS[2] = {"weapon_zs_owens", "weapon_zs_swissarmyknife"}
GM.STARTLOADOUTS[3] = {"weapon_zs_owens", "weapon_zs_plank"}
GM.STARTLOADOUTS[4] = {"weapon_zs_peashooter", "weapon_zs_axe"}
GM.STARTLOADOUTS[5] = {"weapon_zs_battleaxe", "weapon_zs_plank"}
GM.STARTLOADOUTS[6] = {"weapon_zs_peashooter", "weapon_zs_sledgehammer"}
GM.STARTLOADOUTS[7] = {"weapon_zs_peashooter", "weapon_zs_hammer"}
GM.STARTLOADOUTS[8] = {"weapon_zs_battleaxe", "weapon_zs_hammer"}
GM.STARTLOADOUTS[9] = {"weapon_zs_battleaxe", "weapon_zs_axe"}
GM.STARTLOADOUTS[10] = {"weapon_zs_owens", "weapon_zs_hammer"}
GM.STARTLOADOUTS[11] = {"weapon_zs_peashooter", "weapon_zs_shovel"}
GM.STARTLOADOUTS[12] = {"weapon_zs_owens", "weapon_zs_axe"}
GM.STARTLOADOUTS[13] = {"weapon_zs_peashooter", "weapon_zs_swissarmyknife"}
GM.STARTLOADOUTS[14] = {"weapon_zs_battleaxe", "weapon_zs_fryingpan"}

OTHERS

GM.Rewards[5] = {"weapon_zs_deagle", "weapon_zs_glock3", "weapon_zs_magnum"}
GM.Rewards[10] = {"_Heal", "_Heal", "_Shell"}
GM.Rewards[15] = {"weapon_zs_uzi", "weapon_zs_smg", "weapon_zs_bulletstorm", "weapon_zs_reaper"}
GM.Rewards[20] = {"weapon_zs_barricadekit", "weapon_zs_grenade"}
GM.Rewards[25] = {"weapon_zs_sweepershotgun", "weapon_zs_boomstick", "weapon_zs_annabelle"}
GM.Rewards[35] = {"weapon_zs_slugrifle", "weapon_zs_crossbow", "weapon_zs_m4", "weapon_zs_inferno"}
GM.Rewards[45] = {"_Regeneration", "_Heal"}

--- End code ---

--- End quote ---

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