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Wtf how? (Magic's MC server)

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Osme:
not enough brains?

Mr. Franklin:
is it possibly to make the zombie mod for all mobs or no?

» Magic «:

--- Quote from: Jman on May 08, 2011, 08:13:08 AM ---There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.


It's percentage wise so let's say for zombie you do:

40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.


EDIT:


# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes

# Percentage chance for smaller than usual critter.  [0..100]
optResizeCowSmall     = 30
optResizeSpiderSmall  = 50
optResizeSheepSmall   = 30
optResizeSkellySmall  = 10
optResizeZombieSmall  = 30
optResizePigSmall     = 50

# Percentage chance for bigger than usual critter.  [0..100]
optResizeCowBig       = 10
optResizeSpiderBig    = 10
optResizeSheepBig     = 10
optResizeSkellyBig    = 20
optResizeZombieBig    = 20
optResizePigBig       = 10



--- End quote ---

uhh no?

lightningzombiegiant

if zombie = hit by lightning, zombie = zombie giant

Peetah:
They were always there way back in alpha.
Notch just didnt make em spawn naturally.

Osme:

--- Quote from: » Magic « on May 08, 2011, 11:22:07 AM ---uhh no?

lightningzombiegiant

if zombie = hit by lightning, zombie = zombie giant

--- End quote ---
jmans pirated version obviously cant update

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