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Wtf how? (Magic's MC server)
Osme:
not enough brains?
Mr. Franklin:
is it possibly to make the zombie mod for all mobs or no?
» Magic «:
--- Quote from: Jman on May 08, 2011, 08:13:08 AM ---There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.
It's percentage wise so let's say for zombie you do:
40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.
EDIT:
# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes
# Percentage chance for smaller than usual critter. [0..100]
optResizeCowSmall = 30
optResizeSpiderSmall = 50
optResizeSheepSmall = 30
optResizeSkellySmall = 10
optResizeZombieSmall = 30
optResizePigSmall = 50
# Percentage chance for bigger than usual critter. [0..100]
optResizeCowBig = 10
optResizeSpiderBig = 10
optResizeSheepBig = 10
optResizeSkellyBig = 20
optResizeZombieBig = 20
optResizePigBig = 10
--- End quote ---
uhh no?
lightningzombiegiant
if zombie = hit by lightning, zombie = zombie giant
Peetah:
They were always there way back in alpha.
Notch just didnt make em spawn naturally.
Osme:
--- Quote from: » Magic « on May 08, 2011, 11:22:07 AM ---uhh no?
lightningzombiegiant
if zombie = hit by lightning, zombie = zombie giant
--- End quote ---
jmans pirated version obviously cant update
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