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Deacons USA Minecrap (Cracked) Server
ursus:
--- Quote from: Deacon on May 28, 2011, 04:23:06 PM ---have it update one block at a time
problem solved
IMAFUCKINGGENIUS
--- End quote ---
oh yeah
relight 256+ blocks every game tick
great idea
._.
that is, assuming the lantern lights 8 blocks in every direction
that's a 16x16 area, which is 256 counting ONLY the ground
if you're in a cave or a forest, you can just about double that
and since we're using ambient occlusion, that's going to be even worse
THIS IS WHY WE CAN'T HAVE NICE THINGS
Seb:
I wouldn't like the lantern update because it'd make torches have a finite length of light before you have to flint-steel it.
ursus:
--- Quote from: Angra Mainyu on May 28, 2011, 05:05:24 PM ---I wouldn't like the lantern update because it'd make torches have a finite length of light before you have to flint-steel it.
--- End quote ---
But then you would get the amnesia-y effect of walking through an old, abandoned house or cave, and re-lighting torches to illuminate the way.
Also, Notch said that all existing torches before the update would be converted to lanterns. Oldfags get +9001 lanterns.
Seb:
--- Quote from: Julian on May 28, 2011, 05:08:32 PM ---But then you would get the amnesia-y effect of walking through an old, abandoned house or cave, and re-lighting torches to illuminate the way.
Also, Notch said that all existing torches before the update would be converted to lanterns. Oldfags get +9001 lanterns.
--- End quote ---
I knew about having all torches convert into lanterns, but still.
ursus:
--- Quote from: Angra Mainyu on May 28, 2011, 05:23:57 PM ---I knew about having all torches convert into lanterns, but still.
--- End quote ---
fucking
underground sandstone tombs and stuff
old unlit torches
go through
hey seb, in your hl2 soundpack did you put the stalker scream for the creeper sound?
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