Entertainment (Read Only) > Post-Based Games/Threads

1001 things you've learned from video games

<< < (21/24) > >>

blαh2355:
88. Combat Arms

It's easy to no-scope

Saetik:
89 Real life

shiz happens

Supertoaster:
90. STALKER

When Common Consciousness learned how to control the energy of the noosphere, with control came a price - the energy was so immense that they had to periodically release the excess, lest they be overwhelmed by it. Such a release became known to the inhabitants of the Zone as a blowout or emission. On June 10, 2006 the very first emission occurred. Unprepared military and scientific personnel were instantly obliterated and then the Zone expanded by 5 kilometers.
During a blowout noosphere energy floats from the center of the Zone to the outskirts in a circular pattern, affecting the minds and bodies of the living. The C-Consciousness can unleash the blowouts at will, usually as a deterrent or in retaliation against intruders, such as Clear Sky or Strelok[1].

cogsandspigots:
91. Gmod
You have to hit the ground at terminal velocity ten times to kill yourself.

·UηİŦ··:
92. Halo Wars

Everything is better with TEAMWORK.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version