.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion

destroying health stations in TTTT isn't karmable - GAY

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Sabb:

--- Quote from: Cable on April 09, 2011, 05:27:00 PM ---adding to what random said

Traitors might also destroy the heath station to unable inno's to use it.
(For all we know, The people breaking your hp station could have been traitors)

--- End quote ---
They wouldn't lose karma then though.

somerandomguy09:

--- Quote from: Seb on April 09, 2011, 05:28:31 PM ---inb4Frank

--- End quote ---

shit seb =p i was hoping that someone would not break the chain and be like

adding to what cable said.... etc...

blαh2355:
It is annoying if they are destroying the health station for no reason (mostly minges) but I don't think it's something to have karma over. And don't shoot the person you see break the health station.

Sabb:
You have to realize that this is the internet, and a game none the less, and there are minges.
Everyone does their best to prevent most things, but some you just have to work around.

Cake Faice:

--- Quote from: SabbathFreak on April 09, 2011, 06:52:13 PM ---You have to realize that this is the internet, and a game none the less, and there are minges.
Everyone does their best to prevent most things, but some you just have to work around.

--- End quote ---

Then might aswell get coolz to leave a note that a detective can have suspicions on you if you destroy a health-station. I certainly don't want some asshat to come up to my health station within 30 seconds of it being deployed AND used, to destroy it then walk away with his :trollface: on. There has to be some consequence for doing that...right?

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