Support (Read Only) > Suggestions
Can we nerf the ZS fall damage/prop damage?
Waldemar der SCHLITZER:
Yeah, the best example is still fear_tower... that high doesnt kills normal humans, it will just hurt as shit... *rofl*
Setting it back to normal OR the HL2 Settings with the height could be the solution.
Travelsonic:
--- Quote from: Prox on April 13, 2011, 10:40:48 AM ---example?
--- End quote ---
Trying to get from Zombie spawn to where the player level not by going through the square holes in the ceiling, but through those little chute-like passages you drop/step down in - fasties, regulars, and chems dying like crazy [my perception strictly].
Prox:
--- Quote from: Travelsonic on April 13, 2011, 03:49:32 PM ---Trying to get from Zombie spawn to where the player level not by going through the square holes in the ceiling, but through those little chute-like passages you drop/step down in - fasties, regulars, and chems dying like crazy [my perception strictly].
--- End quote ---
I don't see anything wrong with that.
You don't suppose to jump down like you mentioned, and that height is not 3 feet.
There are little thingies on the sides of that chute-like passage that you are suppose to jump on.
The whole 3 feet thing is IMPOSIBLE unless you're jumping off a prop.
Travelsonic:
--- Quote from: Waldemar der SCHLITZER on April 13, 2011, 12:56:53 PM ---Yeah, the best example is still fear_tower... that high doesnt kills normal humans, it will just hurt as shit... *rofl*
--- End quote ---
Or how about surviving a fall from the top as a fastie, but exploding from a fall only half that height? That REALLY pissed me off, made being pushed off the walls even less predictable. >_<
Prox:
If you lunge as fastie, when you reach the ground you won't take any fall damage.
If you just simply jump down then you'll die(if you are high enough).
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