.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Projects

ZSCSS - CS for ZS

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» Magic «:
As a side-project from PL, I am taking the time to convert CS:S maps to ZS, and even them out for surviving hordes of zombies!

Day 1:
Got access to the VMF's of all CS_ maps

Day 2:
Started work on ZS_CSS_OFFICE

Day 3:
Finished ZS_CSS_OFFICE
Uploaded ZS_CSS_OFFICE

Screenshots:

Black - Zombie Spawns
Green - Human Spawns
Red - Suggested Camping Spots
Blue - ?????????????

Day 4:
Nothing

Day 5:
Nothing

Day 6:
ZS_CSS_ITALY STARTED

Day 7:
ZS_CSS ITALY FINISHED

Black - Human Spawns
Green - Zombie Spawns
Red - Suggested Camping Spots
Blue - ?????????????

SMasters:
cs maps would already work for zs because zs just converts t/ct's spawns to zombies/human spawns
but good job anyways lol

» Magic «:

--- Quote from: Majora's Mask on February 27, 2011, 12:47:47 PM ---cs maps would already work for zs because zs just converts t/ct's spawns to zombies/human spawns
but good job anyways lol

--- End quote ---

FFFFFFFFFFF

coolzeldad:

--- Quote from: » Magic « on February 27, 2011, 01:28:03 PM ---FFFFFFFFFFF

--- End quote ---
I think it's better that you put custom spawns more distributed ya noe?

standard t and ct zonez are pingas

» Magic «:

--- Quote from: coolzeldad on February 27, 2011, 01:33:02 PM ---I think it's better that you put custom spawns more distributed ya noe?

standard t and ct zonez are pingas

--- End quote ---

yarly


nid ammobox and hp station too

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