.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Projects
ZSCSS - CS for ZS
» Magic «:
As a side-project from PL, I am taking the time to convert CS:S maps to ZS, and even them out for surviving hordes of zombies!
Day 1:
Got access to the VMF's of all CS_ maps
Day 2:
Started work on ZS_CSS_OFFICE
Day 3:
Finished ZS_CSS_OFFICE
Uploaded ZS_CSS_OFFICE
Screenshots:
Black - Zombie Spawns
Green - Human Spawns
Red - Suggested Camping Spots
Blue - ?????????????
Day 4:
Nothing
Day 5:
Nothing
Day 6:
ZS_CSS_ITALY STARTED
Day 7:
ZS_CSS ITALY FINISHED
Black - Human Spawns
Green - Zombie Spawns
Red - Suggested Camping Spots
Blue - ?????????????
SMasters:
cs maps would already work for zs because zs just converts t/ct's spawns to zombies/human spawns
but good job anyways lol
» Magic «:
--- Quote from: Majora's Mask on February 27, 2011, 12:47:47 PM ---cs maps would already work for zs because zs just converts t/ct's spawns to zombies/human spawns
but good job anyways lol
--- End quote ---
FFFFFFFFFFF
coolzeldad:
--- Quote from: » Magic « on February 27, 2011, 01:28:03 PM ---FFFFFFFFFFF
--- End quote ---
I think it's better that you put custom spawns more distributed ya noe?
standard t and ct zonez are pingas
» Magic «:
--- Quote from: coolzeldad on February 27, 2011, 01:33:02 PM ---I think it's better that you put custom spawns more distributed ya noe?
standard t and ct zonez are pingas
--- End quote ---
yarly
nid ammobox and hp station too
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