.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Projects
Project Legends (Zelda Legends FPSMMORPG)
Cake Faice:
Uhh...I think i'm doinitwrong...
Deathie:
@Cake: LOLOLOLOLOLOLOL
The sides.
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To whoever is going to code the swep for the bomb, I compiled five different bomb-explosions with a fuse pre-set.
I have them in four different sound quality variations (Low, Mid, High, and the source file), so that gives you a total of 20 different sound files to choose from.
http://www.mediafire.com/?15r1iawh5w2hn6m
Spoiler (click to show/hide)Fun fact, the explosions are official Warner Brother samples, and the fuse was taken from Penumbra: Overture. I honestly contemplated taking the one from minecraft, when the creeper is about to blow, but then I was like "NAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaah"
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Edit2:
Also, if anyone needs a custom sound, or wants a different type of explosion (Reverd/echo, longer fuse, seperate fuse, louder "Bang", quieter fuse, Whatever you need) then let me know.
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Edit3:
I finished the sound files for the wolf. I rendered them at a medium-ish quality. 41 Files at a total of 2.52MB's uncompressed.
Anyhow, here's what I got (Let me know if I need to add specific sounds)
- 5 Alert sounds (Aware of your presense)
- 3 "Angry" sounds (Ready to attack, ect. Not sure where you would want to use it.)
- 5 Attacking Sounds
- 3 Biting Sounds
- 3 Death cries
- 3 Distance sounds (Idle when far away)
- 3 Eating sounds (Not sure what use)
- 2 Howling effects
- 3 hurt cries
- 5 Idle noises
- 5 "Searching" sounds (Alert, but unaware of presense? Again, not familiar with source sound req's)
- 1 Stepping sound (It's damn near impossible to find sounds of a paw walk :S )
Let me know if you need any others, or higher-quality ones.
http://www.mediafire.com/?koz6lxa6lxr8jll
And again, if they're too loud/quiet or you want more of an echo/reverb/whatever, don't hesitate to ask.
Now what else? Bow effects?
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Edit4:
I think I can rip the sound files from the original rom. Maybe not. Dunno yet. Would you want to use those?
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Edit9001:
I can get direct rips of the music, but no audio samples. :c
But yeah, now we have full-quality songs from the game (Higher than anything you would find on youtube. Fucking 5000kbps bitrates nigga.
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Edit 9002:
I also recommend we use the end credits song from the original game, as a introductory song
Ocarina of Time: End Credits
Or at least starting it at 2:40.
//nvm, I'll just edit the source file so we have a clear-cut kokiri remix, since thats the starting area.
» Magic «:
This looks very nice guys keep it up :)
I removed some maps to save dl
I will go through models etc folders next
Cheesicle:
Guys on my way home from school I thought of the most greatest idea ever.
If we are going to make this MMORPG themed, we should make it so that your character is able to choose 3 paths. Power, Courage, or Wisdom, which are the three traits of the Triforce.
Kinda like classes in MMORPG's.
Power uses primarily the strength trait, and weapons are comprised of heavy weapons such as Maces, Hammers, Battle Axes, ect.
Courage uses Agility, and weapons are Sword and Shield, Bow and Arrow. (Kinda like Link)
Wisdom uses Inteligence, and weapons are staffs, and magical abilities. (Kinda like Zelda)
Also Magic, will the daylight version of Hyrule Field have enemies too?
SO WHAT DO YOU THINK? GOOD IDEA??? :DD
Deathie:
--- Quote from: » Magic « on January 09, 2011, 11:24:00 PM ---This looks very nice guys keep it up :)
I removed some maps to save dl
I will go through models etc folders next
--- End quote ---
Did you add me to SVN Repos yet?
Also, will the music be in the core gamemode files, or the map files?
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