Technology (Read Only) > Mapping
zs_obstacle_course_BETA
PhysicX M.D.:
-Made by me
-My second map(I din't post the first one)
-Pictures to be uploaded LATER
-Only Half life 2 textures and props(somehow I cant seem to find css and half life 2 textures,props in my source sdk gmod)
-Freak traps(If Im in game,you're lucky cuz I show u where to go and not to go
-weapons at the last area :D(but u have to go thru hell first) :(
-give me any suggestions to my map and tips.
-to be done in few weeks.
-map completed:2%
MAP FINISHED
NOTE:THIS IS A BETA MAP.
http://www.mediafire.com/?30wo4mqbh9r7r31
Have FUn
PhysicX M.D.:
Pictures:
-A few rooms with props and stuff.The further you go,the better the props and weapons are.
-Some health chargers.Nice weapons and ammo crates at last room but around wave 7 to the last room opens.
-Traps(Of course.It's an obstacle course)
-Light environment added.
-Below the obstacle course are zombie spawns.(If any human falls,they may have a chance to escape and go to the red coloured light to teleport back to human spawn)
-the walls blocking are breakable.
Info
-Map completed:15%
IzzettIzam:
Nice idea, but need MOAR PICTURZZZZZZ
Carp:
deathmap concept that sleeper had going, but be careful with texture choice and lighting that can really make a map.
» Magic «:
lookin good :P
and what carp said
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