Support (Read Only) > Requests
A Way To Get People To Stop Bitching...
Seb:
A new version of Daniel's scenario, using our current karma system. If you want, you can replace Newbie with Minge 2 and Experienced Player with Respected Player
SIX PLAYERS: NEWBIE EXPERIENCED PLAYER CASUAL PLAYER 1 DRIFTER MINGE CASUAL PLAYER 2
ROUND ONE
EVERYBODY HAS 1000 KARMA
Casual Player 1 is traitor. He kills Casual Player 2 with a MAC-10 and drops the MAC-10.
Minge picks up the MAC-10 and proceeds to kill Experienced Player, who was detective.
Drifter, who knows this gamemode and plays on any random TTT server, kills Minge.
Casual Player 1 falls to his death.
ROUND END, INNOCENTS WIN
Karma Results:
NEWBIE: 1000
EP: 1000
CP1: 1000
CP2: 1000
DRIFTER: 500
MINGE: 400
ROUND 2
Newbie is the traitor, Experienced Player is the detective.
Newbie, having been told what to do by Experienced Player the last round, buys a knife and knifes Drifter.
Experienced Player scans, matches the DNA, and follows Newbie, bringing both casual players.
While EP, CP1, and CP2 are shooting at Newbie, Minge decides "If I can't have good karma, nobody can" and walks in front of all three innocents, getting in their line of fire and killing Newbie before he dies, killed by Experienced Player.
ROUND END, INNOCENTS WIN
RESULTS:
NEWBIE: 1000
EP: 750
CP1: 900
CP2: 900
DRIFTER: 1000
MINGE: 625
ROUND 3
Experienced Player is the traitor. He knifes the Detective, who was Casual Player 2. In a turn of events, he gets all the innocents against each other and finally kills the last innocent, who is Drifter.
Drifter had killed Minge.
Casual Player 1 wounded both of them and then died of environmental hazards.
Newbie had slightly wounded Casual Player 1.
ROUND ENDS, TRAITORS WIN
Results:
NEWBIE: 925
EP: 780
CP1: 700
CP2: 930
DRIFTER: 850
MINGE: 655
ROUND 4
Casual Player 2 is the traitor, Minge is the Detective.
Minge proceeds to annoy Drifter, he learned about our ridiculous karma system and will not kill Minge.
Minge eventually kills Drifter.
Minge proceeds to annoy Experienced Player and Newbie. Casual Player 2 is too busy looking for everybody.
Newbie kills (or RDMs, depending on whether you think of him as Minge 2) Minge, thinking he's traitor even though he's Detective (or just for RDM).
Experienced Player sees this, thinks Newbie is traitor, and kills him.
Casual Player 2 knifes Experienced Player and kills Casual Player 1.
ROUND ENDS, TRAITORS WIN
Result:
NEWBIE: 675
EP: 500
CP1: 730
CP2: 945
DRIFTER: 880
MINGE: 10
ROUND 5
Minge is the traitor. He buys a knife and drops it in a room.
Newbie determines that anybody who's been traitor one round can't be traitor again, therefore people who haven't been traitor will be traitor last round. He thinks for a bit, and kills Drifter in plain sight of EP, CP1, and CP2.
They each think he's the traitor, but only Casual Player 1 and Casual Player 2 shoot at him. Casual Player 1 kills him and picks up the knife Minge dropped. After they ID Newbie's body (innocent), Casual Player 1 takes out the knife. He's about to say he found it, but he's shot dead by Experienced Player.
Casual Player 2 decides not to kill him, having learned his karma-related lesson.
Minge falls.
ROUND END, INNOCENTS WIN
Result:
NEWBIE: 425
EP: 250
CP1: 625
CP2: 960
DRIFTER: 900
MINGE: 40
MAP CHANGE
ROUND 1
Experienced Player is the traitor, Casual Player 2 is the detective.
Newbie officially turns into Minge 2. Both minges team up and run at the detective, shooting at him (only Minge is hitting).
Casual Player 2 Deagle'd them both in the face.
Casual Player 2 an hero's as to not lose more karma.
Experienced Player knifes Drifter and Deagle'd Casual Player 1 in the face.
ROUND END, TRAITORS WIN
Result:
NEWBIE: 455
EP: 280
CP1: 655
CP2: 250
DRIFTER: 915
MINGE: 10
tl;dr: no you better ####ing read it
ItchyDani3l:
I'm sorry seb, but the failed font and color coding makes me want to read that even less.
BUT here it goes anyway... *starts reading* <--- will edit comment later
jimonions:
Why did you make a 2 page post on make believe rounds.
If someone is being an idiot just ban them.
ItchyDani3l:
Faggotness Flowchart:
ADMINS APPROVE TOO MANY RESPECTEDS ----> FAGGOTS START ABUSING ----> COMPLAINTS ----> CHANGE IN CLASS SYSTEM (VIP) ----> NOT ENOUGH PEOPLE TO BAN RDMERS ----> NEW KARMA SYSTEM ----> ?
Shawn:
--- Quote from: Seb on November 18, 2010, 03:16:40 PM ---A new version of Daniel's scenario, using our current karma system. If you want, you can replace Newbie with Minge 2 and Experienced Player with Respected Player
--- End quote ---
Sorry but your math is wrong
First you never start with 1000 you start with
880? or 840? can't remember
seconded you loss 400 karma for killing an I not 500
And all this proves is you have to be playing with morons "Player decides to walk in front of people shooting"
If you read my post a few pages back it said
"Learn to hold your fire and not just spray"
Player walking in front of me while I'm shooting
Stops shooting
Wait for clear shot
Shoot
????
Profit
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