Technology (Read Only) > Garry's Mod Contraptions
Jman's First Hologram with e2
Jman:
^As the title says^
You may copy these, but please don't take credit as I worked really hard and spent 3 hours plus.
Frosty The Snowman
Screenshots:
Spoiler (click to show/hide)
Code:
Spoiler (click to show/hide)
--- Code: ---@name Frosty The Snowman
@inputs
@outputs
@persist
@trigger
## This was made by Jman. Please don't be a faggot
## and try to act like you made this.
holoCreate(1)
holoModel(1, "hqsphere2")
holoPos(1, entity():pos() + vec(0,0,20))
holoScale(1, vec(4,4,4))
holoAng(1, ang(0,0,0))
holoColor(1, vec(255,255,255),255)
holoParent(1, entity())
holoCreate(2)
holoModel(2, "hqsphere2")
holoPos(2, entity():pos() + vec(0,0,55))
holoScale(2, vec(3,3,3))
holoAng(2, ang(0,0,0))
holoColor(2, vec(255,255,255),255)
holoParent(2, entity())
holoCreate(3)
holoModel(3, "hqsphere2")
holoPos(3, entity():pos() + vec(0,0,80))
holoScale(3, vec(2,2,2))
holoAng(3, ang(0,0,0))
holoColor(3, vec(255,255,255),255)
holoParent(3, entity())
holoCreate(4)
holoModel(4, "hqcylinder")
holoPos(4, entity():pos() + vec(0,0,100))
holoScale(4, vec(1.25,1.25,1.5))
holoAng(4, ang(0,0,0))
holoColor(4, vec(0,0,0),255)
holoParent(4, entity())
holoCreate(5)
holoModel(5, "hqtorus")
holoPos(5, entity():pos() + vec(0,0,90))
holoScale(5, vec(1.5,1.5,1.5))
holoAng(5, ang(0,0,0))
holoColor(5, vec(0,0,0),255)
holoParent(5, entity())
holoCreate(6)
holoModel(6, "hqcone")
holoPos(6, entity():pos() + vec(-15,0,80))
holoScale(6, vec(0.5,0.5,1.5))
holoAng(6, ang(90,-90,90))
holoColor(6, vec(255,100,0),255)
holoParent(6,entity())
holoCreate(7)
holoModel(7, "hqsphere2")
holoPos(7, entity():pos() + vec(-10,3,85))
holoScale(7, vec(0.25,0.25,0.25))
holoAng(7, ang(0,0,0))
holoColor(7, vec(0,0,0),255)
holoParent(7, entity())
holoCreate(8)
holoModel(8, "hqsphere2")
holoPos(8, entity():pos() + vec(-10,-3,85))
holoScale(8, vec(0.25,0.25,0.25))
holoAng(8, ang(0,0,0))
holoColor(8, vec(0,0,0),255)
holoParent(8, entity())
holoCreate(9)
holoModel(9, "hqsphere2")
holoPos(9, entity():pos() + vec(-10,0,73.5))
holoScale(9, vec(0.25,0.25,0.25))
holoAng(9, ang(0,0,0))
holoColor(9, vec(0,0,0),255)
holoParent(9, entity())
holoCreate(10)
holoModel(10, "hqsphere2")
holoPos(10, entity():pos() + vec(-10,2.5,74))
holoScale(10, vec(0.25,0.25,0.25))
holoAng(10, ang(0,0,0))
holoColor(10, vec(0,0,0),255)
holoParent(10, entity())
holoCreate(11)
holoModel(11, "hqsphere2")
holoPos(11, entity():pos() + vec(-10,-2.5,74))
holoScale(11, vec(0.25,0.25,0.25))
holoAng(11, ang(0,0,0))
holoColor(11, vec(0,0,0),255)
holoParent(11, entity())
holoCreate(12)
holoModel(12, "hqsphere2")
holoPos(12, entity():pos() + vec(-10,5,74.5))
holoScale(12, vec(0.25,0.25,0.25))
holoAng(12, ang(0,0,0))
holoColor(12, vec(0,0,0),255)
holoParent(12, entity())
holoCreate(13)
holoModel(13, "hqsphere2")
holoPos(13, entity():pos() + vec(-10,-5,74.5))
holoScale(13, vec(0.25,0.25,0.25))
holoAng(13, ang(0,0,0))
holoColor(13, vec(0,0,0),255)
holoParent(13, entity())
holoCreate(14)
holoModel(14, "hqsphere2")
holoPos(14, entity():pos() + vec(-10,7,76))
holoScale(14, vec(0.25,0.25,0.25))
holoAng(14, ang(0,0,0))
holoColor(14, vec(0,0,0),255)
holoParent(14, entity())
holoCreate(15)
holoModel(15, "hqsphere2")
holoPos(15, entity():pos() + vec(-10,-7,76))
holoScale(15, vec(0.25,0.25,0.25))
holoAng(15, ang(0,0,0))
holoColor(15, vec(0,0,0),255)
holoParent(15, entity())
holoCreate(16)
holoModel(16, "hqsphere2")
holoPos(16, entity():pos() + vec(-18,0,58))
holoScale(16, vec(0.25,0.25,0.25))
holoAng(16, ang(0,0,0))
holoColor(16, vec(0,0,0),255)
holoParent(16, entity())
holoCreate(17)
holoModel(17, "hqsphere2")
holoPos(17, entity():pos() + vec(-16,0,63))
holoScale(17, vec(0.25,0.25,0.25))
holoAng(17, ang(0,0,0))
holoColor(17, vec(0,0,0),255)
holoParent(17, entity())
holoCreate(18)
holoModel(18, "hqsphere2")
holoPos(18, entity():pos() + vec(-18,0,53))
holoScale(18, vec(0.25,0.25,0.25))
holoAng(18, ang(0,0,0))
holoColor(18, vec(0,0,0),255)
holoParent(18, entity())
holoCreate(19)
holoModel(19, "hqrectangle")
holoPos(19, entity():pos() + vec(-5,20,60))
holoScale(19, vec(0.10,3,0.10))
holoAng(19, ang(-45,0,30))
holoColor(19, vec(50,40,10),255)
holoParent(19, entity())
holoCreate(20)
holoModel(20, "hqrectangle")
holoPos(20, entity():pos() + vec(-5,-20,60))
holoScale(20, vec(0.10,3,0.10))
holoAng(20, ang(-45,0,-30))
holoColor(20, vec(50,40,10),255)
holoParent(20, entity())
--- End code ---
Frosty The HOEman
Screenshots:
Spoiler (click to show/hide)
Code:
Spoiler (click to show/hide)
--- Code: ---@name Frosty The HOEman
@inputs
@outputs
@persist
@trigger
## This is a modified version of the Frosty the Snowman
## hologram by Jman. I added a pingas for the lols.
## This was made by Jman. Please don't be a faggot
## and try to act like you made this.
holoCreate(1)
holoModel(1, "hqsphere2")
holoPos(1, entity():pos() + vec(0,0,20))
holoScale(1, vec(4,4,4))
holoAng(1, ang(0,0,0))
holoColor(1, vec(255,255,255),255)
holoParent(1, entity())
holoCreate(2)
holoModel(2, "hqsphere2")
holoPos(2, entity():pos() + vec(0,0,55))
holoScale(2, vec(3,3,3))
holoAng(2, ang(0,0,0))
holoColor(2, vec(255,255,255),255)
holoParent(2, entity())
holoCreate(3)
holoModel(3, "hqsphere2")
holoPos(3, entity():pos() + vec(0,0,80))
holoScale(3, vec(2,2,2))
holoAng(3, ang(0,0,0))
holoColor(3, vec(255,255,255),255)
holoParent(3, entity())
holoCreate(4)
holoModel(4, "hqcylinder")
holoPos(4, entity():pos() + vec(0,0,100))
holoScale(4, vec(1.25,1.25,1.5))
holoAng(4, ang(0,0,0))
holoColor(4, vec(0,0,0),255)
holoParent(4, entity())
holoCreate(5)
holoModel(5, "hqtorus")
holoPos(5, entity():pos() + vec(0,0,90))
holoScale(5, vec(1.5,1.5,1.5))
holoAng(5, ang(0,0,0))
holoColor(5, vec(0,0,0),255)
holoParent(5, entity())
holoCreate(6)
holoModel(6, "hqcone")
holoPos(6, entity():pos() + vec(-15,0,80))
holoScale(6, vec(0.5,0.5,1.5))
holoAng(6, ang(90,-90,90))
holoColor(6, vec(255,100,0),255)
holoParent(6,entity())
holoCreate(7)
holoModel(7, "hqsphere2")
holoPos(7, entity():pos() + vec(-10,3,85))
holoScale(7, vec(0.25,0.25,0.25))
holoAng(7, ang(0,0,0))
holoColor(7, vec(0,0,0),255)
holoParent(7, entity())
holoCreate(8)
holoModel(8, "hqsphere2")
holoPos(8, entity():pos() + vec(-10,-3,85))
holoScale(8, vec(0.25,0.25,0.25))
holoAng(8, ang(0,0,0))
holoColor(8, vec(0,0,0),255)
holoParent(8, entity())
holoCreate(9)
holoModel(9, "hqsphere2")
holoPos(9, entity():pos() + vec(-10,0,73.5))
holoScale(9, vec(0.25,0.25,0.25))
holoAng(9, ang(0,0,0))
holoColor(9, vec(0,0,0),255)
holoParent(9, entity())
holoCreate(10)
holoModel(10, "hqsphere2")
holoPos(10, entity():pos() + vec(-10,2.5,74))
holoScale(10, vec(0.25,0.25,0.25))
holoAng(10, ang(0,0,0))
holoColor(10, vec(0,0,0),255)
holoParent(10, entity())
holoCreate(11)
holoModel(11, "hqsphere2")
holoPos(11, entity():pos() + vec(-10,-2.5,74))
holoScale(11, vec(0.25,0.25,0.25))
holoAng(11, ang(0,0,0))
holoColor(11, vec(0,0,0),255)
holoParent(11, entity())
holoCreate(12)
holoModel(12, "hqsphere2")
holoPos(12, entity():pos() + vec(-10,5,74.5))
holoScale(12, vec(0.25,0.25,0.25))
holoAng(12, ang(0,0,0))
holoColor(12, vec(0,0,0),255)
holoParent(12, entity())
holoCreate(13)
holoModel(13, "hqsphere2")
holoPos(13, entity():pos() + vec(-10,-5,74.5))
holoScale(13, vec(0.25,0.25,0.25))
holoAng(13, ang(0,0,0))
holoColor(13, vec(0,0,0),255)
holoParent(13, entity())
holoCreate(14)
holoModel(14, "hqsphere2")
holoPos(14, entity():pos() + vec(-10,7,76))
holoScale(14, vec(0.25,0.25,0.25))
holoAng(14, ang(0,0,0))
holoColor(14, vec(0,0,0),255)
holoParent(14, entity())
holoCreate(15)
holoModel(15, "hqsphere2")
holoPos(15, entity():pos() + vec(-10,-7,76))
holoScale(15, vec(0.25,0.25,0.25))
holoAng(15, ang(0,0,0))
holoColor(15, vec(0,0,0),255)
holoParent(15, entity())
holoCreate(16)
holoModel(16, "hqsphere2")
holoPos(16, entity():pos() + vec(-18,0,58))
holoScale(16, vec(0.25,0.25,0.25))
holoAng(16, ang(0,0,0))
holoColor(16, vec(0,0,0),255)
holoParent(16, entity())
holoCreate(17)
holoModel(17, "hqsphere2")
holoPos(17, entity():pos() + vec(-16,0,63))
holoScale(17, vec(0.25,0.25,0.25))
holoAng(17, ang(0,0,0))
holoColor(17, vec(0,0,0),255)
holoParent(17, entity())
holoCreate(18)
holoModel(18, "hqsphere2")
holoPos(18, entity():pos() + vec(-18,0,53))
holoScale(18, vec(0.25,0.25,0.25))
holoAng(18, ang(0,0,0))
holoColor(18, vec(0,0,0),255)
holoParent(18, entity())
holoCreate(19)
holoModel(19, "hqrectangle")
holoPos(19, entity():pos() + vec(-5,20,60))
holoScale(19, vec(0.10,3,0.10))
holoAng(19, ang(-45,0,30))
holoColor(19, vec(50,40,10),255)
holoParent(19, entity())
holoCreate(20)
holoModel(20, "hqrectangle")
holoPos(20, entity():pos() + vec(-5,-20,60))
holoScale(20, vec(0.10,3,0.10))
holoAng(20, ang(-45,0,-30))
holoColor(20, vec(50,40,10),255)
holoParent(20, entity())
holoCreate(21)
holoModel(21, "hqsphere2")
holoPos(21, entity():pos() + vec(-25,3,23))
holoScale(21, vec(0.75,0.75,0.75))
holoAng(21, ang(0,0,0))
holoColor(21, vec(255,255,0),255)
holoParent(21, entity())
holoCreate(22)
holoModel(22, "hqsphere2")
holoPos(22, entity():pos() + vec(-25,-3,23))
holoScale(22, vec(0.75,0.75,0.75))
holoAng(22, ang(0,0,0))
holoColor(22, vec(255,255,0),255)
holoParent(22, entity())
holoCreate(23)
holoModel(23, "hqcylinder2")
holoPos(23, entity():pos() + vec(-30,0,26))
holoScale(23, vec(0.5,0.5,2))
holoAng(23, ang(90,0,0))
holoColor(23, vec(255,255,0),255)
holoParent(23, entity())
holoCreate(24)
holoModel(24, "dome2")
holoPos(24, entity():pos() + vec(-42,0,26))
holoScale(24, vec(0.5,0.5,0.5))
holoAng(24, ang(-90,0,0))
holoColor(24, vec(255,0,0),255)
holoParent(24, entity())
--- End code ---
Frank:
>Frosty
Overused first hologram.
Tomcat:
LOL
Jman:
what???
aumkarpraja:
Holy shit its a snowman with a dick! Awesome!
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