Entertainment (Read Only) > Games

DarkRP Server Suggestions, etc, etc, help make DarkRP playable

<< < (10/12) > >>

Bomb Squad:
you forgot #10 ;_;

anyway, things seem to be working fine on the server. however...

PlayX isn't spawnable by vips yet
also, Adv. Dupe has an issue where spawning dupes with high amounts of props will activate the anti-spam and cause certain parts of the dupe to be removed "due to spam".
None of the SProps stuff seems to be whitelisted.
Speaking of SProps, SProps isn't particularlly big...is there any chance it could be included as a download when people are connecting? I'd take advantage of SProps as a building tool, but the majority of people joining will NOT have it installed - showing it as errors for them - which isn't exactly a good thing.
I also found a major exploit with go-karts - ask me about it on TS3 (i'm not going to tell everyone about it in a public thread)

Prox:

--- Quote from: coolzeldad on June 22, 2014, 02:29:34 PM ---how about teleport? reintroducing that on mapchange

--- End quote ---
Teleport is a decent addition which in some cases might be even more useful then noclip, however I would prefer to have them both since with noclip you can get to any place at anytime and with teleport you rely on a certain player to be in a certain spot to get there.

Goat:
why did you people choose darkrp? any of you that chose darkrp, do you actually know how much work it takes to setup a darkrp server?Spoiler (click to show/hide)
the whitelist system blows, it's a cop out. you're limiting your playerbase more than you should be, i joined and couldn't spawn a fucking drawer models/props_c17/FurnitureDrawer001a_Chunk02.mdl but then could spawn a fucking rusty clothes dryer that kills players when you drop it on them models/props_wasteland/laundry_dryer002.mdl

switch to a blacklist, get some players together to dedicate their time to making it a damn good one. i'll help too, i'm not just gonna sit here and ream you guys on this, i'd love to help you all out.

the weapons blow. use m9k, or CSS realistic, the shit that comes with darkrp is rancid.

the money printer is bad too. check the workshop for a nice printer add-on, isn't too hard, no fancy coding or nothin'

the multi gamemode idea is neat. haven't seen that before, but darkrp can't really be played like that. that's just my opinion, but i don't have too much of a quarrel with the system, it's neat.

darkrp is a lot of work. i don't know what gamemode i would have recommended, ever since the shutdown in 2012 rnd has been pretty slow. ttt was in the top 50 on gametracker wasn't it?


someone should get on darkrp while i'm on and i'll show you some stuff that shouldn't be possible on a good darkrp server


also the sprops are all not whitelisted and error blocks. players dont like having to go download content, (and sprops are shite for darkrp anyways)

TehHank:

--- Quote from: Goat on June 28, 2014, 05:39:49 AM ---why did you people choose darkrp? any of you that chose darkrp, do you actually know how much work it takes to setup a darkrp server?

--- End quote ---
But its already setup...

Goat:

--- Quote from: TehHank on June 28, 2014, 06:23:31 AM ---But its already setup...

--- End quote ---

your definition of setup is definitely different than mine. currently it's a slightly modified vanilla darkrp.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version