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[TTT]Defibrilator unit

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c0mp1337:

--- Quote from: Monorail Cat on July 03, 2013, 09:20:01 PM ---This sounds awesome, as long as it is:

1-time use and buy
Body must be un-id'd
Low HP upon revive
Loud noise upon revive
Disappear upon death, so that other t's can't grab and revive other t's
Only works upon traitors, not innocents or detectives (prevent griefing)

--- End quote ---
sounds good although i'd remove the "the body must be un-id'd" part, as most people would check the body of a traitor and kind of making the body unuseable

This Cactus:

--- Quote from: Monorail Cat on July 03, 2013, 09:20:01 PM ---This sounds awesome, as long as it is:

1-time use and buy
Body must be un-id'd
Low HP upon revive
Loud noise upon revive
Disappear upon death, so that other t's can't grab and revive other t's
Only works upon traitors, not innocents or detectives (prevent griefing)

--- End quote ---

Yus.  :thumbsup:

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--- Quote from: c0mp1337 on July 03, 2013, 09:32:08 PM ---sounds good although i'd remove the "the body must be un-id'd" part, as most people would check the body of a traitor and kind of making the body unuseable

--- End quote ---

1. I wouldn't agree on this, need to be un-id'd since like Lazord said it would be an easy advantage for the Innocents too, knowing that that person who got revived was the T they killed before.

2. I suggest T's should revive un-id'd T buds (Alt+E) for searching secretly, and revive them for back-up or w/e and adding that, no one having a clue who.

3. Adding up to other replies, it SHOULD be 1 time use and buy for it is unfair for the other teams against T's when they keep on reviving their T buds.

4. Health upon reviving, Badly Wounded or Wounded? You choose.

5. Upon reviving as some said, there should be a loud noise, this might get an advantage of the others to hear where it came from though I think others would just say 'some T revived his T bud' but wouldn't bother to hear where it went from,

6. And reviving one should cause the Defib to break like an hp station or just disappear like that (You choose again), If it wouldn't be destroyed/breaked or w/e, this is an advantage for the Ts and unfair for the Innos/Dets

Samo:
I'm kind of mixed about this. Chances are that it'll only happen if there's a downloadable defib which is already set for TTT though Let's be honest, TTT is basically abandoned now with a maximum of five or six players if we're lucky to get them in, so If this can get a few extra players I'm all for it.

c0mp1337:

--- Quote from: This Cactus on July 04, 2013, 06:14:21 AM ---Yus.  :thumbsup:

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1. I wouldn't agree on this, need to be un-id'd since like Lazord said it would be an easy advantage for the Innocents too, knowing that that person who got revived was the T they killed before.

2. I suggest T's should revive un-id'd T buds (Alt+E) for searching secretly, and revive them for back-up or w/e and adding that, no one having a clue who.

3. Adding up to other replies, it SHOULD be 1 time use and buy for it is unfair for the other teams against T's when they keep on reviving their T buds.

4. Health upon reviving, Badly Wounded or Wounded? You choose.

5. Upon reviving as some said, there should be a loud noise, this might get an advantage of the others to hear where it came from though I think others would just say 'some T revived his T bud' but wouldn't bother to hear where it went from,

6. And reviving one should cause the Defib to break like an hp station or just disappear like that (You choose again), If it wouldn't be destroyed/breaked or w/e, this is an advantage for the Ts and unfair for the Innos/Dets

--- End quote ---

1,2.- Everybody checks for bodies after a shootout, almost always one finds a T body. even when it's 1v1 while the others are somewhere else in a map, when an innocent terrorist kills the traitor, he always checks the body. it would render the defibrilator useless in most matches

3.- i agree with this, it should always be one-time use.

4.-Badly wounded

5.-mildly loud noise, at least enough to not hear it miles away

6.-the defib dissapearing would be better

This Cactus:

--- Quote from: c0mp1337 on July 05, 2013, 12:29:39 PM ---1,2.- Everybody checks for bodies after a shootout, almost always one finds a T body. even when it's 1v1 while the others are somewhere else in a map, when an innocent terrorist kills the traitor, he always checks the body. it would render the defibrilator useless in most matches

--- End quote ---

Yus, but I think I have something... the body that's Defib'd shouldn't still be a body, the body will disappear and the revived player will not get detected easily. which I mean for example 2 T's went rampaging and both died and one innocent lived and the last T would revive one for back-up or something like that and no one having a clue who's dead and who's not.

Every T has 1 use of his own Defib right?

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