Support (Read Only) > Suggestions

Fix Zs weapon damage

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Prox:
   Yeah, so after the update every weapon(except all zombie arms), all melees and all firearms do quite a lot less damage, for example you can't insta kill a headcrab with a melee weapon and killing a fast zombie takes about 2-4 shots to the head from the magnum when 1 shot used to be enough. So I think it would be pretty cool if the damage would be the same as it used to.

Alkaline:
At first I thought the damage reduction was good and it would keep players from lone-wolfing and running around zombies. It did help but for humans sitting behind a cade, they can't do shit because it takes twice as many shots to kill zombies. (i.e. by the time humans behind a cade kill a zombie, the cade has been damaged greatly just by one zombie which will return again.)

I think the one major issue that should be fixed is the zombie hit detection and returning the damages to normal.

saivon:
Yeah I agree 100% with this I would really like the old damages back

Deacon:
You know what would help with that?


Switching to New ZS and modifying it to be similar to old ZS.

Not really. Old dreams die hard.

TehHank:

--- Quote from: Alkaline on February 10, 2013, 08:15:26 AM ---At first I thought the damage reduction was good and it would keep players from lone-wolfing and running around zombies. It did help but for humans sitting behind a cade, they can't do shit because it takes twice as many shots to kill zombies. (i.e. by the time humans behind a cade kill a zombie, the cade has been damaged greatly just by one zombie which will return again.)

I think the one major issue that should be fixed is the zombie hit detection.

--- End quote ---

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