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The WarZ

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Lavenchie:

--- Quote from: Death M.D. on August 15, 2012, 08:21:56 PM ---A much better done, less buggy, and dedicated knock off.

--- End quote ---
Well keep in mind it's being remade as it's own game, so basically there's a chance for it to be better or worse.

Loke:
It seems like it is free because the pre order doesn't have any paying!

Will probably make DayZ go down if it is good enough.

Deathie:

--- Quote from: Loke on August 20, 2012, 10:35:16 AM ---It seems like it is free because the pre order doesn't have any paying!

Will probably make DayZ go down if it is good enough.

--- End quote ---

I doubt it. While the general setting and gameplay style would be pretty similar, they'll be different enough to be two different games.

It'd be like trying to compare Call of Duty to Counter-Strike. Sure, they're both FPS's with a lot of guns and team-based gamemodes, but they play so differently, and are two different games. You can still play and enjoy both games.

WarZ is going to be an MMO, pretty much making it a (personally) interesting combination of Dead Island and DayZ.

DayZ is just a sandbox. You're dropped in the middle of nowhere with no goal or directive, except for surviving. Lots of possibilities for player-to-player interactions that you're probably not going to get with WarZ.

Dale Feles:
Well, apparently this has been in development for 5 years, so it's not really a DayZ copy/paste.

This is interesting though, if they pull of the game right, they could have a lot of players.

Deathie:

--- Quote from: Dale Feles on August 20, 2012, 11:15:16 AM ---Well, apparently this has been in development for 5 years, so it's not really a DayZ copy/paste.

This is interesting though, if they pull of the game right, they could have a lot of players.

--- End quote ---

They've been "thinking" about it for a while now. They didn't actually start getting off their asses until they saw how successful DayZ was and realized "oh, hey. There's actually a market for this."

They did admit they're drawing a lot of their ideas and inspiration from DayZ though. In an interview, they even said they lurk the DayZ forums and see what people like, and don't like, as a sort of quick-access of their target demographics opinions.

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