Technology (Read Only) > Mapping

Loke's Map Pack! No download links yet!

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Juan_Ambriz:

--- Quote from: Juan_Ambriz on August 05, 2012, 12:07:18 PM ---Lol i asked him this a long time ago, he said it was ok, i finished it but i forgot where i put it

i should probably go fish it out and upload it..if i can find it

--- End quote ---


Or not

Lavenchie:
Thank god someones finally fixing the spawn camping problem.
Shit was annoying as fuck

Loke:

--- Quote from: Lavenchie on August 05, 2012, 08:15:40 PM ---Thank god someones finally fixing the spawn camping problem.
Shit was annoying as fuck

--- End quote ---

Shit's gonna be cash at wave 7 if the humans are retarded enough to try to spawncamp.

Travelsonic:

--- Quote from: memo3300 on August 05, 2012, 10:14:10 AM ---i actually started something with that map, one solution is to make a hallway wich leads to a ramp to the kitchen and also adding a ladder in the hole spawn.

--- End quote ---

I fail to see how that specific issue would help much if at all.  They'd just camp the tunnel, and camp the hole spawn even harder.

IMO making the map have spawnpoints for zombies like in underpass, aeolus, etc would be a good idea.  Even if there are issues regarding that which would need to be overcome, it seems easier to face without breaking everything.

Loke:
Bump.
You guys don't really need to shit your pants.
All I did was make it so that there was only one health station and one hidden but findable without doing anything ammo box, and I fixed the spawncamping with some block bullets brush and func_physbox which makes players not collide with it.

I'm going to have to get Juan to compile this one, too because my computer is old as fuck. The only new thing about this is the video card and I don't have the cash right now to get a new one.

So tomorrow I should have this uploaded and ready.

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