Entertainment (Read Only) > Games

ursus' co-op PvE Minecraft server

<< < (2/11) > >>

Lavenchie:

--- Quote from: Deacon on July 06, 2012, 08:51:52 PM ---because all you do to make a server cracked is change "true" to "false"

--- End quote ---
Well I know that but don't you have to enter the username of the user who wants to be whitelisted?

Deacon:

--- Quote from: Lavenchie on July 06, 2012, 08:56:04 PM ---Well I know that but don't you have to enter the username of the user who wants to be whitelisted?

--- End quote ---

yes
and cracked players pick their usernames.

so....yeah.

and to keep cracked players from joining as another player, xAuth.

ursus:

--- Quote from: Lavenchie on July 06, 2012, 08:56:04 PM ---Well I know that but don't you have to enter the username of the user who wants to be whitelisted?

--- End quote ---

Cracked users have usernames.

When a user joins the server, they're required by xAuth to register a password for that username.

Since online mode is set to false in the properties, the server doesn't query minecraft.net to make sure it's *actually* that registered user.

So, users are able to connect to the server with a reasonable amount of security without being connected to minecraft.net.

blαh2355:

--- Quote from: ursus on July 06, 2012, 07:13:42 PM ---What?

It obfuscates by replacing stone with blocks people most commonly xray to find.

Some people xray to find TNT traps. Because of this, random blocks are sent to clients as TNT.

--- End quote ---
Was late at night, my grammar was terrible. I didn't know what I was thinking. So when people use xrays, it shows the wrong type of block that is actually there?

semy32:
Zombe's shit is still usable tho.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version