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Weapon stats/comparison

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Eion Kilant 739:
Spoiler (click to show/hide)Because IDGAF on your tuts on how I should play the game.
NOTE: This thread contains content that was almost in another thread, but moved here as it's more of a guide than a suggestion. This is a WIP and info regarding these would be great.


UPDATE: I don't have the stats for the custom weapons, someone is asking coolz for that.

I recently did a test with some weapons and got the folowing:
Mosin Nagant = 45   M4 = 22   |   SMG = 10   MP5 = 6   |   FAMAS = 10   M14 = ##   AK47 = ##

The number is how much damage they deal to another player at close range (when shot in the balls). I preformed this test when I dealt full damage so these are correct.



--- Quote from: EXAMPLE | EXAMPLE | EXAMPLE | EXAMPLE | EXAMPLE | EXAMPLE ---Name [T weapon/Det weapon]
Deals ## [headshot multiplier] damage. ## rounds, ## reserve. (number of clips/magazines)
Delay is #, recoil is #. Auto/not auto, ammo type.
Unique feature!
--- End quote ---





--- Quote --- M4
Deals 22 damage. 20 rounds, 20 reserve. (2)
Delay is #, recoil is #. Semiautomatic, uses sniper ammo.
Custom weapon!

Mosin Nagant    [Headshots are instant kills]
Deals 45 damage. 5 rounds, 20 reserve. (5)
Delay is #, recoil is #. Semiautomatic, uses sniper ammo.
Custom weapon! Hands are of the Half-Life HEV suit.
--- End quote ---





--- Quote ---MAC-10
Deals 15 damage. 30 rounds, 60 reserve. (3)
Delay is 0.065, recoil is 1.1. Automatic, uses SMG ammo.

MP5
Deals 6 damage. 25 rounds, 60 reserve. (3.4)
Delay is #, recoil is #. Automatic, uses SMG ammo.     /Accuracy is better than any other SMG/
Custom weapon!

UMP 45 [DETECTIVE WEAPON]
Deals 7 damage. 30 rounds, 60 reserve. (3)
Delay is 0.1, recoil is 1.2. Automatic, uses SMG ammo.
Disorients target.
--- End quote ---





--- Quote ---FAMAS
Deals 10 damage. 30 rounds, 60 reserve. (3)
Delay is #, recoil is #. Automatic, uses pistol ammo.
Custom weapon!

M16
Deals 23 damage. 20 rounds, 60 reserve. (4)
Delay is 0.19, recoil is 1.6. Automatic, uses pistol ammo.

AK47
Deals ## damage. 35 rounds, 20 reserve. (1.5714)
Delay is #, recoil is #. Automatic, uses sniper ammo.
Custom weapon!
--- End quote ---





--- Quote ---Scout    [Headshots are instant kills]
Deals 50 damage. 10 rounds, 20 reserve. (3)
Delay is 1.5, recoil is 7. Semiautomatic, uses sniper ammo.

Barret    [Headshots are instant kills]
Deals ## damage. 4 rounds, 20 reserve. (6)
Delay is #, recoil is #. Semiautomatic, uses sniper ammo.
Custom weapon! Must crouch to fire.
--- End quote ---





--- Quote ---Pistol
Deals 25 damage. 20 rounds, 60 reserve. (4)
Delay is 0.38, recoil is 1.5.  Semiautomatic, uses pistol ammo.

Glock
Deals 10 damage. 20 rounds, 60 reserve. (4)
Delay is 0.1, recoil is 0.9. Automatic, uses pistol ammo.

Deagle    [Headshots are instant kills]
Deals 37 damage. 8 rounds, 36 reserve. (5.5)
Delay is 0.6, recoil is 6. Semiautomatic, uses Deagle ammo.

Silenced Pistol [TRATIOR WEAPON]
Deals 28 damage. 20 rounds, 60/80 reserve. (4/5)
Delay is 0.38, recoil is 1.35. Semiautomatic, uses pistol ammo.
Quieter gunshot and silent death.

Flare Gun [TRATIOR WEAPON]
Deals 7 damage. 4 rounds, 0 reserve. (1)
Delay is 1.0, recoil is 4. Semiautomatic, no ammo available.
Lights players and flamable props on fire.
--- End quote ---





--- Quote ---Shotgun
Deals 11 damage. 8 rounds, 24 reserve. (4)
Delay is 0.8, recoil is 7. Automatic, uses shotgun ammo.
The closer you are the more damage you deal.

M3
Deals ## damage. 6 rounds, 24 reserve. (5)
Delay is #, recoil is #. Semiautomatic, uses shotgun ammo.
Custom weapon! The closer you are the more damage you deal.
--- End quote ---




H.U.G.E-249
Deals 11 damage. 150 rounds, 0 reserve. (1)
Delay is 0.06, recoil is 1.9. Automatic, no ammo available.




--- Quote ---Smoke Grenade
Makes a sphere of smoke appear, surrounding the grenade.

Discombobulator
Pushes players and props around.
Timer is 5.

Incendiary Grenade
Creates an explosion and fire will appear within a short radius.
Timer is 5.
--- End quote ---



NOTE: This may not be completed for quite some time, though you can get the stats of every non-custom weapon.

I also have made an image in paint to help prevent people for killing players over the inability to spell words backwards or read the description.

Spoiler (click to show/hide)
http://i.imgur.com/hSSxT.png
http://cloud.steampowered.com/ugc/918983253975882500/7D2981003263C0F7525082110BFE3A44B36DA2A3/

Sabb:

--- Quote from: Eion Kilant 739 on July 05, 2012, 08:05:39 AM ---Spoiler (click to show/hide)Because IDGAF on your tuts on how I should play the game.
NOTE: This thread contains content that was almost in another thread, but moved here as it's more of a guide than a suggestion. I'm going to be editing this and will be testing weapons in the future.

I recently did a test with some weapons and got the folowing:
Moisten Nagant = 45   M4 = 22   |   SMG = 10   MP5 = 6   |   FAMAS = 10   M14 = ##   AK47 = ##

The number is how much damage they deal to another player at close range (when shot in the balls). I preformed this test when I dealt full damage so these are correct.

 
(Can someone get me the proper spelling of the moist nagant?)

--- End quote ---
I'm sorry but... moisten nagant... really?
Lmao I don't get how people have such a hard time remembering MOSIN nagant.

Eion Kilant 739:

--- Quote from: Sabb on July 05, 2012, 08:25:01 AM ---I'm sorry but... moisten nagant... really?
Lmao I don't get how people have such a hard time remembering MOSIN nagant.

--- End quote ---

Thank you, the proper spelling atlast!

EDIT: The spell check thinks "Mosin Nagant" is misspelled.

EDIT2: It also thinks "Deagle" and "Glock" are misspelled, so nevermind.

blαh2355:
It's an M16 not M4 and the hands are CSS arms if I'm not mistaken unless you're using custom stuff. It's also fully-auto. Each magazine has 20 rounds with 60 rounds reserve.

AK-47 has 35 rounds not 45

SMG is called MAC-10

Also keep in mind this is implying that your karma is not reduced.

Mosin Nagant has 5 rounds in a clip and 20 reserve.

Deagle has 8 rounds in a magazine with 36 reserve.

Also, where are you shooting when you get the damage results?

Eion Kilant 739:

--- Quote from: blah2355 on July 05, 2012, 09:14:32 AM ---It's an M16 not M4 and the hands are CSS arms if I'm not mistaken unless you're using custom stuff. It's also fully-auto. Each magazine has 20 rounds with 60 rounds reserve.

AK-47 has 35 rounds not 45

SMG is called MAC-10

Also keep in mind this is implying that your karma is not reduced.

Mosin Nagant has 5 rounds in a clip and 20 reserve.

Deagle has 8 rounds in a magazine with 36 reserve.

Also, where are you shooting when you get the damage results?

--- End quote ---


--- Quote from: Eion Kilant 739 on July 05, 2012, 08:05:39 AM ---The number is how much damage they deal to another player at close range (when shot in the balls). I preformed this test when I dealt full damage so these are correct.

--- End quote ---

So I got my karma high enough to deal full damage, got two people to help me, informed them of exactly what I was going to do, get their consent, asked them if they had full health, and then I shot them once in the balls after they said yes. I then got how much health they had after I hit them.

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