Technology (Read Only) > Mapping

[IDLE] SCP porting to Source Engine [PICS] [7.1.2012]

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Alkaline:

--- Quote from: Anony mouse on June 29, 2012, 01:05:30 AM ---late reply but how about putting black coloured scout's headphones on their heads

--- End quote ---
I do see how that would look cool and all, but these guys are Class Ds. They are pretty much the abomination of mankind, and they really wouldn't need this kind of equipment unless the experiment required it (kind of like the video cameras given to Class Ds who were sent into SCP-087.)

Talking about Class Ds, I figured out the model for the Class Ds are actually a reskin for 106 ;_; . I will never ever port that fucking thing into source, so I would just make a reskin for the citizens from HL2. The guard also looks like low-poly garbage so I would just use a reskinned CT.


--- Quote from: Cake ecaF on June 27, 2012, 03:15:29 PM ---Well I'm definitely up to it, just you need to send me a test script or something of the sort.
FUCKYOUSEBTRYINGTOSTEALMYSWAG

--- End quote ---
Honestly, you guys can say anything. The funnier (and sooner), the better. You guys can even go on to yelling and the room can explode. I have managed to successfully animate the turntable so I am very eager to see what you guys can compose. Here is an image of the turntable:
(I baked the AO into it and all it needs is some good textures, plus that isn't the final texture for the vinyl.)
Spoiler (click to show/hide)


And now I have finally started the last leg of this map: the lighting. I got advice from Kurtis and he said to use a "black light" with a high brightness. This advice really helped and I think I got the lighting spot on.
Here are some pics of the lighting I have going on:

(You can also see the fog/vig overlay from the game.)
(Some of them were different compiles with different levels of darkness, so give your opinion on which ones appeal to the game.)
Spoiler (click to show/hide)








I'd also have to sadly admit that the refining machine will not be functional. Unless someone could lua script the behavior for it, it would be too much of a hassle with hammer entities.

Seb:

--- Quote from: Alkaline on June 29, 2012, 06:31:17 PM ---Honestly, you guys can say anything. The funnier (and sooner), the better. You guys can even go on to yelling and the room can explode. I have managed to successfully animate the turntable so I am very eager to see what you guys can compose. Here is an image of the turntable:
(I baked the AO into it and all it needs is some good textures, plus that isn't the final texture for the vinyl.)

--- End quote ---

Would it play any of the songs in the album, or would it just go straight to our conversations?
I'm working on a test script where me and Cake argue over some facts, here's something I've made:

Spoiler (click to show/hide)1: Who's the only artist to have had five country hits spend more than ten weeks as the #1 song? Eddy Arnold
2: This has to be easy. Bobby Bare.
1: No.
2: Oohhh, I got this. Willie Nelson?
1: Nope.
2: Johnny Cash?
1: Uh-uh.
2: Tim McGraw.
1: How can you not know this?
2: It's not Tim?
1: Not at all.
2: Bonnie Lou!
1: Fucking Eddy Arnold!
2: What?! He's not even that good!
1: Oh come on, I can chill to his music.
2: In an elevator. It sounds like part of the New Vegas soundtrack.
1: It's country music! What did you want New Vegas to have, wubstep?
I'm thinking we can both do an occasional bass riff while we're talking, maybe to shut the other person up or place emphasis on a statement?

Cake Faice:

--- Quote from: Seb on June 29, 2012, 06:56:03 PM ---Would it play any of the songs in the album, or would it just go straight to our conversations?
I'm working on a test script where me and Cake argue over some facts, here's something I've made:

--- End quote ---
If the map had room to be more horrifying, we could loop Revolution 9 backwards so instead of Lennon saying "Number 9" it says "Turn me on deadman". But according to the SCP, the record stops at Revolution 9 and faint breathing could be heard. So you could work off of that idea.

Loke:

--- Quote from: Alkaline on June 29, 2012, 06:31:17 PM ---(You can also see the fog/vig overlay from the game.)
(Some of them were different compiles with different levels of darkness, so give your opinion on which ones appeal to the game.)
Spoiler (click to show/hide)








--- End quote ---

I like the 3rd one. Looks like how it is in the game.

Alkaline:
scp-043_test.wmv

Alrighty guys. The room/segment for SCP-043 is complete. I just need dat conversation between you too, that is before I resort to buying a bass guitar off of Amazon, smashing it into a thousand pieces, and ship 500 pieces to Las Vegas and 499 pieces to Miami.


Deathstrike, thanks for recommending that SCP. Turns out it looks like a great addition. I created a room/segment for it and all I may need to do with it is to tweak the layout a bit. I also plan on adding a scene where you can hear a guy yelling and hitting the inside walls until he eventually shits himself to death.
Spoiler (click to show/hide)


If anyone thinks there is another SCP that isn't 106 and may require a unique room, SUGGEST it. Making these rooms are kinda easy because they use the exact same lighting/theme/props/textures. I've also been trying to contact the author about making a gamemode, but he posted zero contact information so I think I am going to continue my work.

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