Creative Arts (Read Only) > Graphics
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Alkaline:
(Right-click > View Image; if you want the 1920x1080)
After getting accustomed to the workflow in 3Ds Max, finally i have created something with this skill.
I decompiled the infoplayer guy and rigged him. I used trim on two circles and a few splines to create the orange HL2 logo.
What else should I add that pertains to source engine games in general? (e.g. light_spotlight from Hammer, crowbar, etc.)
And where should I put the object?
Spoiler (click to show/hide)I don't own the rights to any of the logos.
ursus:
The letters in "Source" are an odd matte color. It looks a little unnatural.
Maybe a different type of lighting?
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