.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion
Regarding some rules in TTT
Travelsonic:
While we're on the subject of rules:
Seems like an issue is coming up - for some, myself included - regarding baiting. Had a few brief and semi-quasi heated arguments over whether or not certain things were baiting - primarily a non-Detective, non-Traitor destroying a health station without the Detective's go-ahead (while D(s) is/are alive, of course). Somebody does this, I kill them, they end up being Inno, I get pissed, they herp derp about it not being baiting, I resist the urge to punch out my computer monitor.
Apparently some people fucking believe it isn't baiting to do that. Really. >:(
memo3300:
http://forum.randomgs.com/index.php/topic,7835.0.html
unkarmable prop killing, pre round killing, some asshole stading with a cup in a door and people can't pass it...
prop pushing just brings to much problems.
Sabb:
--- Quote from: Travelsonic on April 14, 2012, 01:48:11 PM ---While we're on the subject of rules:
Seems like an issue is coming up - for some, myself included - regarding baiting. Had a few brief and semi-quasi heated arguments over whether or not certain things were baiting - primarily a non-Detective, non-Traitor destroying a health station without the Detective's go-ahead (while D(s) is/are alive, of course). Somebody does this, I kill them, they end up being Inno, I get pissed, they herp derp about it not being baiting, I resist the urge to punch out my computer monitor.
Apparently some people fucking believe it isn't baiting to do that. Really. >:(
--- End quote ---
It's just people being assholes. I honestly can't even care about that, if you're gullible enough to keep killing people for destroying the health station, then that's your problem. Don't mean to sound offensive about it, but that's how the game's played. Sure it's a total asshole move to do, but people are always going to do it. Unless karma loss is implemented to destroying a health station.
memo3300:
--- Quote from: Travelsonic on April 14, 2012, 01:48:11 PM ---While we're on the subject of rules:
Seems like an issue is coming up - for some, myself included - regarding baiting. Had a few brief and semi-quasi heated arguments over whether or not certain things were baiting - primarily a non-Detective, non-Traitor destroying a health station without the Detective's go-ahead (while D(s) is/are alive, of course). Somebody does this, I kill them, they end up being Inno, I get pissed, they herp derp about it not being baiting, I resist the urge to punch out my computer monitor.
Apparently some people fucking believe it isn't baiting to do that. Really. >:(
--- End quote ---
most of times (when i used to play TTT) i used to heal with the hp station and then destroy it if i allredy had fighthed with a traitor in that round
Travelsonic:
--- Quote from: Sabb on April 14, 2012, 03:29:42 PM ---f you're gullible enough to keep killing people for destroying the health station, then that's your problem.
--- End quote ---
... so, it's my fault because I kill somebody for doing something a T would do, when he is neither D, nor authorized by a D to do it, nor proven [and/or authorized on top of that]? If I read that correcrtly, nice logic there. ::)
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