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What needs to be done to fix TTT

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Xrain:

--- Quote from: Travelsonic on April 29, 2012, 10:58:35 AM ---Nexus' TTT server has this thing that tells you who killed you, and what team they are on - which can help in dealing with RDMers, resolving conflicts or providing proof of RDMing or not RDMing.  We should have that on our server too, IMO.

--- End quote ---

If it shows who killed you before the round ends, than no. That increases the risk of ghosting significantly, there is a very good reason ttt_print_damagelog doesn't work until the end of round.

If it only works at the end of round, what's the point? There are already two systems in place (print_damagelog, ingame ttt menu) that serve the exact same functionality. I also dislike my screen getting bombarded by information at the end of a round.

So if you are too lazy, or impatient to hold off venting your spleen until the end of round, and using the damagelog command. That really doesn't sound like a game-breaking issue to me.



--- Quote from: Rocket50 on April 25, 2012, 10:50:16 PM ---Instead of changing the servers entirely, why not have two TTT servers and let people decide what they want instead of assuming that one is 'best' for the community

Spoiler (click to show/hide)Also you misspelled beneficial ._.

--- End quote ---

*sigh*

Why not? Because I don't have any available resources to host a second ttt server. So if you wish to donate to me a couple hundred dollars so I can updgrade the VDS, then sure, good chance I'll host a second ttt server. Otherwise I feel that I have expended enough of my personal resources.

In addition, while that sounds like a good idea, I can see several cases where it would prove inconclusive. For example, what if both servers end up having equal population? Or more likely, what if people just get confused, and go to whatever server not really understanding the implications. That would be a false positive.


You know guys, I honestly think that our best option isn't a radical change to the ttt server. According to game tracker we are the #7 ttt server on the planet, and the #6 in the united states. We must be doing something right. Lets not be hasty and alienate all of our player base.


Now that my rl commitments have cleared up a bit, expect some improvements to be made to the servers in the next few weeks.

Travelsonic:

--- Quote from: Xrain on April 30, 2012, 09:35:43 AM ---If it shows who killed you before the round ends, than no. That increases the risk of ghosting significantly...

--- End quote ---

I mean, sure, if you're friends with players that ghost/you ghost then yes, but that doesn't seem to be a problem there, and I play there very frequently.

Xrain:

--- Quote from: Travelsonic on April 30, 2012, 10:26:53 AM ---I mean, sure, if you're friends with players that ghost/you ghost then yes, but that doesn't seem to be a problem there, and I play there very frequently.

--- End quote ---

Alright, if that really is the case, now we hit issue #2.

It seems to me like it was custom made for their servers?

Which means it's something we will have to custom make. I for one, have neither the coding prowess, nor the desire to make such a thing.


So if you wish to make it, very well,  I look forward to it. Keep in mind, it will have to be double-checked to make sure it doesn't open any security holes.

Good luck!


Just to keep in mind, I have limited time available, I definitely have more now, however. The issues (ranked) I will focus on are as follows:

1. Security risks ( Things that endanger the server )
2. Gameplay issues ( Things that make the game unplayable )
3. Value-added services ( Things that would be nice to have ) ((Yes these are important but they aren't critical to the functioning of the server))

Travelsonic:
I've actually wanted to code some things for the server - though with the relaunch of rNd's official servers I wonder if that would go to waste... ah well, final exams are almost here, then I'll have all the time in the world.  :D

Foofoojack:
I think more admin and VIP activity could clear up a lot of the fog that makes the TTT server unhappy.

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