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asdaf temp zs suggestions thread

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Deathie:
Quick update,

fixed some issues with the maps not downloading.
Nerfed FAST HEADCRABS to 5 damage. Normal headcrabs still do 8.
Made buying carp hammer and medkit a little more rewarding.

I'm still contemplating nerfing fast zombies, but not sure yet. On average, humans only survive to the end of wave 1, or midway wave 2. I want them to at least get to wave 4 before getting fucked ._.

Don:
Can you remove zs_abstraction?

I know it's a beautiful map and everything, but humans just camp at that living room and it takes years for the zombies to ever break through.

Deathie:

--- Quote from: DoeniDon on February 18, 2012, 01:43:36 AM ---Can you remove zs_abstraction?

I know it's a beautiful map and everything, but humans just camp at that living room and it takes years for the zombies to ever break through.

--- End quote ---

Done.

Apie2:
http://www.garrysmod.org/downloads/?a=view&id=70730

http://www.garrysmod.org/downloads/?a=view&id=90210

http://www.garrysmod.org/downloads/?a=view&id=111083

That are some maps that I think that are good.

Prox:
I think that regular headcrab's damage should be lowered to at least 6 or 7 and perhaps lower the hit rate of normal zombies too?
I mean people get killed so fast and easily by them especially when they become slower once their health becomes lower.

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