Support (Read Only) > Suggestions
asdaf temp zs suggestions thread
Deathie:
Quick update,
fixed some issues with the maps not downloading.
Nerfed FAST HEADCRABS to 5 damage. Normal headcrabs still do 8.
Made buying carp hammer and medkit a little more rewarding.
I'm still contemplating nerfing fast zombies, but not sure yet. On average, humans only survive to the end of wave 1, or midway wave 2. I want them to at least get to wave 4 before getting fucked ._.
Don:
Can you remove zs_abstraction?
I know it's a beautiful map and everything, but humans just camp at that living room and it takes years for the zombies to ever break through.
Deathie:
--- Quote from: DoeniDon on February 18, 2012, 01:43:36 AM ---Can you remove zs_abstraction?
I know it's a beautiful map and everything, but humans just camp at that living room and it takes years for the zombies to ever break through.
--- End quote ---
Done.
Apie2:
http://www.garrysmod.org/downloads/?a=view&id=70730
http://www.garrysmod.org/downloads/?a=view&id=90210
http://www.garrysmod.org/downloads/?a=view&id=111083
That are some maps that I think that are good.
Prox:
I think that regular headcrab's damage should be lowered to at least 6 or 7 and perhaps lower the hit rate of normal zombies too?
I mean people get killed so fast and easily by them especially when they become slower once their health becomes lower.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version