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asdaf temp zs suggestions thread

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TehHank:
Just wondering... why do we have so many zs_fort variations. It really irratates me when we play the same type of map for 5 rounds. same goes to the raunchy house series and the storm series. Why do we have so many of them  ???
Maps that i want removed...
zs_juans_house_v4 (Due to oversized level proportians and multiple carpenter hammers and Melee weapons such as shovels)
zs_corruption_v3 (Due to the fact i need to redo it and having multiple complaints about the grass FPS lag)
zs_nacht_der_untoten (Good idea... Bad map. No where enough props to cade, Boards have Unusual amount of health and generally zombies ragequit)
zs_pacman (No... just no... a big headache for generally everyone)
zs_youarethevirusinsidejoe (Op for humans)
And when can a map vote be implemented? or will it encourage the voting of overused maps? at least make it so we can see what map is coming next.

Deathie:

--- Quote from: TehHank on February 16, 2012, 11:08:25 AM ---Just wondering... why do we have so many zs_fort variations. It really irratates me when we play the same type of map for 5 rounds. same goes to the raunchy house series and the storm series. Why do we have so many of them  ???
Maps that i want removed...
zs_juans_house_v4 (Due to oversized level proportians and multiple carpenter hammers and Melee weapons such as shovels)
zs_corruption_v3 (Due to the fact i need to redo it and having multiple complaints about the grass FPS lag)
zs_nacht_der_untoten (Good idea... Bad map. No where enough props to cade, Boards have Unusual amount of health and generally zombies ragequit)
zs_pacman (No... just no... a big headache for generally everyone)
zs_youarethevirusinsidejoe (Op for humans)
And when can a map vote be implemented? or will it encourage the voting of overused maps? at least make it so we can see what map is coming next.

--- End quote ---

Most of those were already removed except for pacman and virusinsidejoe.

If some other people want those two removed, I will. I also need more maps, so if people want to give me download links, I'll start adding more.

TehHank:
Working on a gaint ass map pack right now that was meant to be released a week ago

Alkaline:
Remove the cosmic lounge already on there and add the old one back.

Juan_Ambriz:

--- Quote from: TehHank on February 16, 2012, 11:08:25 AM ---Just wondering... why do we have so many zs_fort variations. It really irratates me when we play the same type of map for 5 rounds. same goes to the raunchy house series and the storm series. Why do we have so many of them  ???
Maps that i want removed...
zs_juans_house_v4 (Due to oversized level proportians and multiple carpenter hammers and Melee weapons such as shovels)
zs_corruption_v3 (Due to the fact i need to redo it and having multiple complaints about the grass FPS lag)
zs_nacht_der_untoten (Good idea... Bad map. No where enough props to cade, Boards have Unusual amount of health and generally zombies ragequit)
zs_pacman (No... just no... a big headache for generally everyone)
zs_youarethevirusinsidejoe (Op for humans)
And when can a map vote be implemented? or will it encourage the voting of overused maps? at least make it so we can see what map is coming next.

--- End quote ---



Hmmmm.. i didnt really feel like mapping for a while, but i guess since people actually did like my map, ill remove the weapons, what exactly do you mean by oversized level proportions?

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