.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion
The status of the Temp servers (Wirebuild is now LIVE!)
Deathie:
ZS is now online.
We're running the latest public release of the gamemode, so keep in mind a LOT of thing will be different, and I'm expecting to make a LOT of changes in the following weeks.
You can connect at azuremc.dyndns.org:27015
Currently at 24 slots. If it proves that we need more, and that my system can actually support it, I'll try to raise playerslots in the future.
Deacon:
I really like the new ZS, but I want to remove the tags that call people stupid. We aren't dicks, as far as i remember, and are not going to be nox.
Ἆxule:
I appreciate what you all are doing to keep the servers "alive".
I know I speak for a lot of players when I say this.
Sonario:
--- Quote from: cogsandspigots on February 12, 2012, 01:50:13 PM ---1 thing I would like to see on the temp servers ASAP:
Fixing the damage reduction to random levels, not original temp. levels.
(I.E. RND: 800 Karma=10% reduction or so, Original: 800 = 25% reduction or so)
--- End quote ---
This please
Or raise the karma cap to something higher, because even at 970~ karma, there's still a minor damage reduction
Thank you for the servers too, the TTT one ran pretty well
Travelsonic:
If only people were on, tired of the inexplicable lack of TTT servers to play on - including Nexus - and the few being on being terrible - like CoreStrike, full of hax, RDM, and ear rape.
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