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Changing the ironsights
Deathie:
--- Quote from: cogsandspigots on January 26, 2012, 01:09:15 PM ---I gave all my weapons an animation re-do, but when I used ironsights, the gun was off to the left.
--- End quote ---
It's determined in the SERVERS lua, so AFIAK, you can't change the ironsight position like if you're using a custom model or some shit.
:x
semy32:
--- Quote from: Deacon on January 26, 2012, 12:35:52 PM ---What are you trying to do, exactly?
--- End quote ---
I redo-d the weapon animations and models and now the weapons are off to the left.
I know it is beacuse it uses the CS-S default weapon pack.
So for ex. the new model is not at the same place of the original ttt pistol so it goes off to the left..etc.
EDIT: Damn ninja-d.
Deacon:
Im not sure how the clientside of this works, but the standard weapon positions are determined, as snivy said, in the shared.lua file on the server.
If your client model changes, that would be fine I think, but the position of the ironsights should still be determined as the server states it.
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