Technology (Read Only) > Mapping
ttt_conspiracy_v3
Deacon:
--- Quote from: Tezuni on January 02, 2012, 01:40:10 AM ---added link
--- End quote ---
A few things to consider before full release
Spoiler: A few missing models. (click to show/hide)
Also a few of what appear to be lights, but my +mat_texture_list keeps crashing my gmod so...sorry on that.
Spoiler: Nothing important. (click to show/hide)
This door seems so important, since it's bright color makes it stand out from the rest of the hallway. If it is not meant for everything consider a more neutral color. (If you're going to use it in a later version, ignore me).
AND DAT MAIN ROOM
Not sure why I find it quite attractive. Could be a few more places to roam around this map but for a b1 its great, good work
Tezuni:
(Thanks Deacon, Hiker, Cogs, Apie, and everyone else for testing)
It should be fixed, the link is the same but the file is updated.
- Missing models were due to duplicate models in a second filepath (fixed now)
- final tweaks are done
- file updated, same link (1/3/12)
coolzeldad:
added, available after next map change
Tezuni:
thanks!
the first run on it was a blast. ;-)
Eion Kilant 739:
Tezuni, you need to make a way for people who are stuck in the elevator shaft to get out. Right now people can just walk in there and get at the mercy of the other people.
It's a good map though, aside from that problem.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version