.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: TehHank on November 22, 2011, 02:22:01 PM

Title: zs_corruption *download link available*
Post by: TehHank on November 22, 2011, 02:22:01 PM
(http://fc08.deviantart.net/fs71/i/2011/343/4/9/map_thing_by_tehhank-d4imey4.png)

Pretty much a large revision of zs_holdout. This is just a preview and I'm still working on it

Story
In the city of Stortford, Poverty was very common. Homeless roamed the streets, their stomachs always empty. Till a company opened in the centre of the city. They were a research company and out of kindness let any homeless to live in shelter in their facilities. In return the homeless would agree to be Guinea pigs for the companies experiments. Many homeless flocked to this new home. They were content and gave blood samples to the company and were given free vaccinations. But soon word got out that the company had developed special vaccines that could eradicate cancers and tumours in the body without harming the patient. The company was given extra funding and received national fame. But something went wrong. The homeless became sick and many were admitted to hospitals where they where found to contain a powerful nervous virus.
Soon the virus spread through the city and what remaining survivors came to the company to ask for help but all they found was the endless number corpses littered about. The survivors took it upon themselves to survive and maybe find the awnser deep within the buildings walls.

Location
The abandoned company building with the homeless shelter below it.

Content
There is a medical bay full of health vials and health kits but is flooded with the airbourne zombie virus. There is also a armoury full of ammo but no weaponry but there is also a fragile floor that will break if walked upon. Both these rooms open at wave 3. In each room there is a vent where zombies can teleport to if needed. Otherwise there many cading places and secrets for you to find out.

Release time
WHEN ITS DONE Compiling fucked up everything so Yellow killer is fixing.
Notes
I have removed many OP content for the humans and given much more detail to the whole map.

MAP PROGRESS:
Map layout 100%
Textures 100%
Traps and secrets 100%
Human and zombie spawns 100%


Title: Re: zs_corruption *COMING SOON*
Post by: Hotgreensoldier on November 23, 2011, 08:13:39 AM
Hory shit this looks good.

NID WURK NAOW
Title: Re: zs_corruption *COMING SOON*
Post by: TehHank on November 23, 2011, 09:25:20 AM
Edited
Title: Re: zs_corruption *COMING SOON*
Post by: Alkaline on November 23, 2011, 04:29:14 PM
story reminds me of killing floor but it this very well written

i have the feeling of a dark, gloomy atmosphere in an apocalyptic, run-down city

can't wait for this
Title: Re: zs_corruption *COMING SOON*
Post by: TehHank on November 24, 2011, 03:18:45 AM
Lmao i just wrote the story in 10 minutes in school break.
Title: Re: zs_corruption *COMING SOON*
Post by: TehHank on November 24, 2011, 05:56:40 AM
Update:

(http://oi42.tinypic.com/284ikw.jpg)
Title: Re: zs_corruption *COMING SOON*
Post by: Hotgreensoldier on November 24, 2011, 06:59:02 AM
tried*

Righttttttttt there. First line. Just, you know, saying it... <Asshole

Reary hope the map is good for the excellent story.
Title: Re: zs_corruption *COMING SOON*
Post by: TehHank on November 24, 2011, 08:16:32 AM
It's not me. It's the story line. I didn't make that mistake
Title: Re: zs_corruption *COMING SOON*
Post by: Hotgreensoldier on November 24, 2011, 08:20:09 AM
It's not me. It's the story line. I didn't make that mistake

NOPE, FIX IT
Title: Re: zs_corruption *COMING SOON*
Post by: TehHank on December 09, 2011, 01:27:34 AM
Update!

Map download link coming up on the 15/12/11. this is the second lastday of school for me and since a majority of the RND admin team live in pacific time they have time to review my map for uploading. I then hopefully see the map on the map list and play when i get back from my last day of school!  :party:

Title: Re: zs_corruption *COMING SOON*
Post by: TehHank on December 09, 2011, 02:34:09 PM
Double post update

Just a image of the map rendered plus some gmod posing.

(http://fc08.deviantart.net/fs71/i/2011/343/4/9/map_thing_by_tehhank-d4imey4.png)
Title: Re: zs_corruption *15/12/11*
Post by: FrostBound on December 10, 2011, 02:30:02 PM
Holy sheeet man this looks epic, great job ^^
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 10, 2011, 02:32:09 PM
Screenshot update

Here are some screenshots as requested by yellow killer.  C:-)

Fake armoury
(http://cloud.steampowered.com/ugc/613844736943217876/C8AEA691E55637A856C457EC699877A8CAC02F26/)

Tower entrance
(http://cloud.steampowered.com/ugc/613844736943230297/D1B18EE22260D20CA4F547B44E4AB227FD9E6060/)

Downtown alley
(http://cloud.steampowered.com/ugc/613844736943229278/1BB1241799907ECF971F1BE1D29EC42A3394D46A/)

Overview of the Building
(http://cloud.steampowered.com/ugc/613844736943228326/11BEEBF9159E11451E2A5632010560775818B09D/)
Title: Re: zs_corruption *15/12/11*
Post by: Apie2 on December 10, 2011, 03:56:52 PM
It looks cowl. =D
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 15, 2011, 05:56:02 AM
Credit texture (good old MS paint  ;D)

(http://i44.tinypic.com/2nvrzgp.jpg)
Title: Re: zs_corruption *15/12/11*
Post by: Deacon on December 15, 2011, 01:12:32 PM
Credit texture (good old MS paint  ;D)

(http://i44.tinypic.com/2nvrzgp.jpg)

Remove the furries or I'm boycotting for removal of RND support.
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 15, 2011, 01:33:31 PM
Was that a serious request?...

Its only in a small part of the map and Im currently compiling  :(

takes too damn long
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 15, 2011, 01:45:58 PM
Ok due to compiling prolbems I will release it tommorow sadly... :(

Sorry if i disapointed people but my computer is utter crap.
Title: Re: zs_corruption *15/12/11*
Post by: Deacon on December 15, 2011, 02:08:20 PM
That makes us look like furries. Not all of us are, only me and don.
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 15, 2011, 02:09:36 PM
So your not being serious???
Title: Re: zs_corruption *15/12/11*
Post by: Deacon on December 15, 2011, 02:21:02 PM
So your not being serious???

I don't like it. Just my opinion.
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 16, 2011, 11:22:06 AM
Okay guys i cant compile my map for some stupid reason.
I am trusting you guys take this VMF file and compile it for me and then post the download link of the BSP.
you will have my internal thanks.

http://www.megaupload.com/?d=P78RAINF (http://www.megaupload.com/?d=P78RAINF)

Title: Re: zs_corruption *15/12/11*
Post by: Deacon on December 16, 2011, 11:48:40 AM
its broke.
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 16, 2011, 12:08:33 PM
its broke.
the map or the link?
Title: Re: zs_corruption *15/12/11*
Post by: Supertoaster on December 17, 2011, 12:15:00 AM
(http://s3.amazonaws.com/kym-assets/entries/icons/original/000/006/151/tumblr_lltzgnHi5F1qzib3wo1_400.jpg?1308698386)
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 17, 2011, 02:44:08 AM
So anyone got the BSP download lnik for it? i really need to release it ASAP  :-[
Title: Re: zs_corruption *15/12/11*
Post by: TehHank on December 17, 2011, 04:28:21 AM
Double post!

Who likes Good News? Everyone!? (http://www.youtube.com/watch?v=HHfOejlvVsY#ws)

Yellow killer is now fixing my map for me and now has sort of Incorporated my map into his new map theme "yellow city"
Title: Re: zs_corruption *15/12/11*
Post by: Yellow Killer on December 17, 2011, 04:29:28 AM
I'm in the map right now, I'm using the hl2 configuration
Title: Re: zs_corruption *WHEN ITS DONE*
Post by: TehHank on December 24, 2011, 06:33:07 AM
ITS FINISHSHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Thanks to yellow killer for helping fix my map and everyone else supporting this!

http://www.megaupload.com/?d=RJ24RSW7 (http://www.megaupload.com/?d=RJ24RSW7)
Title: Re: zs_corruption *download link available*
Post by: coolzeldad on December 24, 2011, 04:32:01 PM
i'll uproad
Title: Re: zs_corruption *download link available*
Post by: Astropilot on December 27, 2011, 07:49:27 PM
I have played your map. It looks wonderful. There is one problem though. Hardly any good places for cading.
Title: Re: zs_corruption *download link available*
Post by: TehHank on December 28, 2011, 03:20:41 AM
I have played your map. It looks wonderful. There is one problem though. Hardly any good places for cading.
I did put many possible places to cade. Try the generator room or the restrooms.

Otherwise im fixing a few bugs and adding extra props.
Title: Re: zs_corruption *UPDATE DOWNLOAD LINK*
Post by: TehHank on December 28, 2011, 05:32:58 AM
UPDATE

Fixed grass FPS issues.
Added a few more props.
Fixed ladder in server room
Room times open has been modified to be shorter

http://www.megaupload.com/?d=3OYW9XWF (http://www.megaupload.com/?d=3OYW9XWF)
Title: Re: zs_corruption *VERSION 3 DOWNLOAD*
Post by: TehHank on January 02, 2012, 01:48:47 PM
UPDATE

Added alot more props
Slightly more atmosphere
FPS problems fixed
Armoury room trap fixed

http://www.megaupload.com/?d=OR7YCBHI (http://www.megaupload.com/?d=OR7YCBHI)
Title: Re: zs_corruption *download link available*
Post by: Bullet Freeman on January 02, 2012, 02:33:26 PM
1 long hallway away from being my favourite map
Title: Re: zs_corruption *download link available*
Post by: coolzeldad on January 04, 2012, 07:30:07 PM
added, available after next map change
Title: Re: zs_corruption *download link available*
Post by: Mehis on January 05, 2012, 02:18:09 AM
There is only one problem about your map. Zombies can't see in the dark hallway. You'll have to use fast zombies to get from the destroyed wall inside the second floor.
Title: Re: zs_corruption *download link available*
Post by: TehHank on January 05, 2012, 05:57:30 AM
There is only one problem about your map. Zombies can't see in the dark hallway. You'll have to use fast zombies to get from the destroyed wall inside the second floor.
I don't know which bits you are reffering to :<
Title: Re: zs_corruption *download link available*
Post by: Mehis on January 05, 2012, 10:30:52 AM
I don't know which bits you are reffering to :<

Oh god! Ignore my post, wrong thread.  :(
Title: Re: zs_corruption *download link available*
Post by: Deacon on January 05, 2012, 10:35:44 AM
Oh god! Ignore my post, wrong thread.  :(

ok I lold