.:`=-~rANdOm~`-=:. Game Servers
		.:`=-~rANdOm~`-=:. Game Servers (Read Only) => Discussion => Topic started by: runninonmtn on November 22, 2011, 09:01:02 AM
		
			
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				Hey anyone who knows how to make cool maps could you help me out please, I just need to know what I need to make them Thanks!!
 I want to contribute to rnd as much as possible.
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				Hey anyone who knows how to make cool maps could you help me out please, I just need to know what I need to make them Thanks!!
 
 
 read everything.
 
 https://developer.valvesoftware.com/wiki/Getting_Started
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				read everything.
 
 https://developer.valvesoftware.com/wiki/Getting_Started
 
 Thanks!! :)
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				Great Get ready for more Spawn killing maps
 
 Good luck your gonna need time and practice
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				read everything.
 
 https://developer.valvesoftware.com/wiki/Getting_Started
 
 
 But that tutorial only covers Half life death match, I thought you'd have to run it as a CS:S map and use T spawns for zombies...
 
 Of course I haven't mapped for ZS so I don't know for sure if that is the proper method.
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				But that tutorial only covers Half life death match, I thought you'd have to run it as a CS:S map and use T spawns for zombies... 
 
 Of course I haven't mapped for ZS so I don't know for sure if that is the proper method.
 
 
 he doesn't even know what program is used for mapping so he should start with the basics to get a few things down before he even attempts to make a ZS map.
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				But that tutorial only covers Half life death match, I thought you'd have to run it as a CS:S map and use T spawns for zombies... 
 
 Of course I haven't mapped for ZS so I don't know for sure if that is the proper method.
 
 you can use any game for hammer to create a zs map but you must mount the zombie survival FGD
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				he doesn't even know what program is used for mapping so he should start with the basics to get a few things down before he even attempts to make a ZS map.
 
 
 Clarification maaate; because when he gets to that stage would you rather another thread be made ? Some info regarding ZS would be nice.
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				Clarification maaate; because when he gets to that stage would you rather another thread be made ? Some info regarding ZS would be nice.
 
 
 its simple to type "ZS gmod mapping" into google.
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				Wel he could've googled mapping in hammer too ;) 
			
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				he doesn't even know what program is used for mapping so ...
 
 
 No, he said he didn't know about mapping specifically for ZS gamemodes - and that was spelled out quite well not just here, but talking to him in game [in ZS[ about it.
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				Protip: Read about light_environment. 
			
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				Protip: Read about light_environment.
 
 Don't forget to add a skybox.
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				Don't forget to add a skybox.
 
 
 Also make sure you add a few brushes here and there, those might be important.
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				Also make sure you add a few brushes here and there, those might be important.
 
 
 Or just make it all nodraw. That would be fun
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				oh and be sure to have a steam game... 
 
 You are developing for a steam game after all right ?
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				Be sure to check some tutorials on Youtube as well. They'll give you a few pointers on what to do an how to do it as well as things you should watch out for suck as over-lapping brushes and other stuff.
 
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				Halfwit-2.com