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Support (Read Only) => Suggestions => Topic started by: Rocket50 on November 16, 2011, 03:25:28 PM

Title: Spawning System on Stronghold
Post by: Rocket50 on November 16, 2011, 03:25:28 PM
The current world spawn system on stronghold was that when you spawn, a veil of temporary immunity was granted so you could get away to a safe spot. But in reality its more of:

Spawns

Looks around

OH SHIT SOMEONE IS HERE

Really stupid faceoff

Someone dies

It's gets reallllllllly stupid sometimes so could the spawning system be altered in a way that a player only respawns in a certain area if there is no one in proximity to said spawn?
Title: Re: Spawning System on Stronghold
Post by: Lazer Blade on November 16, 2011, 04:05:20 PM
yes i like this idea very much. This would be a nice thing to add
Title: Re: Spawning System on Stronghold
Post by: Foofoojack on November 16, 2011, 04:08:57 PM
YEEEEEEEEEEEEEEEEEEEEEES

Spawns are incredibly dumb right now.
Title: Re: Spawning System on Stronghold
Post by: Dale Feles on November 16, 2011, 04:40:40 PM
YES

All you do is shoot the player 1-2 times per sec until spawn protection goes off.
Title: Re: Spawning System on Stronghold
Post by: Ἆxule on November 16, 2011, 05:57:53 PM
The thing is, it says that spawn protection will go away when if you do a few things such as ironsight, sprint, and shoot.
It doesn't seem to work that way though, so maybe a fix?