.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: Yellow Killer on November 11, 2011, 09:30:08 AM

Title: zs_transit_v2
Post by: Yellow Killer on November 11, 2011, 09:30:08 AM
Download Links:
(http://www.garrysmod.org/img/?t=dll&id=126417) (http://www.garrysmod.org/downloads/?a=view&id=126417)
http://www.megaupload.com/?d=98K6C9XH (http://www.megaupload.com/?d=98K6C9XH)

YouTube Video: zs_transit_v2 Tour (http://www.youtube.com/watch?v=pFpOcOzXPZk#ws)

Pictures:
Spoiler (click to show/hide)

It's finally here! The new version of transit/subwaystations! Features:

Fixed collision between train, force field, and
person.

Made new subway trains. NYC subway trains! :) R32s and R38's Redbirds

Reduced from 5 to 3 stations due to lag. :(

New Feature called Admin Mod: Admins who have the ability to noclip to the Admin Mod room and can edit the map and do other fun things.

Used Normal Vis on compiling.

Requirements:
You need CSS or you will fail.

Have fun. :) Map by Yellow Killer

Title: Re: zs_transit_v2
Post by: aerobro on November 11, 2011, 09:32:32 AM
How long did this take to make? Oh and good job on it.
I hope to be  good map maker one day.. :linux:
Title: Re: zs_transit_v2
Post by: Yellow Killer on November 11, 2011, 09:50:09 AM
How long did this take to make? Oh and good job on it.
I hope to be  good map maker one day.. :linux:
It took me two months to make and edit the map. I had to start from scratch again since the original zs_transit had a failed vmf when I tried editing it.
Title: Re: zs_transit_v2
Post by: coolzeldad on November 13, 2011, 03:27:03 AM
uploaded and replaced v1 :O
Title: Re: zs_transit_v2
Post by: Rocket50 on November 17, 2011, 07:18:09 PM
inb4complaintsabouthumanscampingincentreofvents