Isn't there a rule against spawnkilling already?
don't the zombies already have some kind of immunity shield when they spawn ? Because they are covered in that red fleash material when they spawn.
Don't zombies have a 5 second immunity already?
don't the zombies already have some kind of immunity shield when they spawn ? Because they are covered in that red fleash material when they spawn.
http://filesmelt.com/dl/spawnkilling.dem (http://filesmelt.com/dl/spawnkilling.dem)Spoiler (click to show/hide)
wow
Not surprised at all, it's the exact same clusterfuck EVERY SINGLE TIME that map is picked, and others with similar spawn site design problems.
Lol? Look at the picture carefully, You can clearly see they manged to kill 6 people in one wave... so despite spawn camping humans fail...
Or more likely, four players were killed/died, and two zomies connected during the time between Waves 3 and 4.
Lol? Look at the picture carefully, You can clearly see they manged to kill 6 people in one wave...
Never mind that humans could disconnect, zombies could join, humans could have been stupid and gotten themselves killed before the game even began [which I'm sure I can find a way even in infected_hospital].
Logic fail. :trollface:
Then why not just make it harder for either team to spawn camp that way zombies aren't way overpowered and humans can't just mow them down.
I thought that zombies appeared red and had " God mode " where they dont take damage on spawn.. The red effect wears off like 5 seconds in.
only whinny babies complain about this kind of shit.
They're allowed to speak their word. Don't call them whiney babies for speaking their opinion.
im not saying they cant voice there opinion, im just saying the're acting like babies because ...
Thank you Nemisous that is the kind of idea we're looking for. In this case how about the health station that is literally at the spawn?
15. Spawn killing on maps with only one small exit or where it's possible to camp the spawn from a spot unreachable for zombies (best example: infected hospital) is not allowed
If there are ammo crates or HP near the spawn, then it would be stupid for players to stop comping. If we move those into diffrent areas it could create defenses nozombies could breach, so why don't we make a rule against excessive spawn killing. (note the "excessive")
EDIT: Yes, replacing it with an equal(or 2 more than an equal amount) amount of health kits would be a good idea.
Make it against excessive camping outside/shooting in, and of course, against camping IN THE FOG itself / killing as they spawn [which is very much doable, seen it happen to myself a lot].
[edit: YES I know, rule exists I think, but this suggestion is more for refining it and tightening it to eliminate loopholes.
get rid of the ammo box and hp machine in the bathroom and that would fix the problem.
i wanted to make new ways out for the map...
but well asking permission and searching how to decompile the map and people arguin that... too much things
i wanted to make new ways out for the map...
searching how to decompile the map
I'm sorry if you don't even know how to decompile maps then you're probably not the right person to try and fix it Lol
I'm sorry if you don't even know how to decompile maps then you're probably not the right person to try and fix it Lol::) on many levels.