.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: Loke on October 06, 2011, 06:59:53 PM

Title: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Loke on October 06, 2011, 06:59:53 PM
Best map ive made. Things planned:

1 Hp station

1 fake ammobox (idea from inversion ones)

FEATURES:

New way to advance through the level!

No secrets!

Totally balanced

Lots of detail!

How I made it balanced:

Zombies spawn is multiple teleporters that are always unlocked, better get your guns ready for that zombie at the end of the bridge!

And now:

The people who support this project (Thumb the post) get a FUCKING AWESOME TRAIL OF YOUR CHOICE!  Mine's Nyan Cat!

Buy Now! Only 17.99

Call 1-800-IMA-SCAM Now!

I like pie.

SCREENSHOTS:

#1
(http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash4/297345_190879047657308_100002056433678_410057_2101622486_n.jpg)

#2
(http://a3.sphotos.ak.fbcdn.net/hphotos-ak-snc7/317198_190879384323941_100002056433678_410062_895622930_n.jpg)

#3
(http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc7/314900_190879854323894_100002056433678_410063_1593338283_n.jpg)
Title: Re: Map i am working on: zs_holdout_base
Post by: Xexxar on October 06, 2011, 09:00:49 PM
kay.
Title: Re: Map i am working on: zs_holdout_base
Post by: Mehis on October 08, 2011, 12:37:52 PM
No pics, no map. Come on! Don't publish without any pictures. Ok?
Title: Re: Map i am working on: zs_holdout_base
Post by: Loke on October 08, 2011, 10:45:51 PM
Fucking double post -_-
Title: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Loke on October 21, 2011, 09:43:34 PM
Whoops, new map updated to post
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: ursus on October 22, 2011, 03:47:01 PM
You're kidding me, right?

What in the earth are you thinking?
If you're going to use dev textures, try even use something else than some monitor or what ever texture you have there. Do you use nodraw at all?

...Was that necessary?
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Rocket50 on October 22, 2011, 03:49:23 PM
You're kidding me, right?

What in the earth are you thinking?
If you're going to use dev textures, try even use something else than some monitor or what ever texture you have there. Do you use nodraw at all?

I'm sorry for offending you oh master of mapping. You clearly know all.
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Hotgreensoldier on October 22, 2011, 05:07:50 PM
You're kidding me, right?

What in the earth are you thinking?
If you're going to use dev textures, try even use something else than some monitor or what ever texture you have there. Do you use nodraw at all?

Don't have to act like an ass. Ass.
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Sabb on October 22, 2011, 05:13:43 PM
You're kidding me, right?

What in the earth are you thinking?
If you're going to use dev textures, try even use something else than some monitor or what ever texture you have there. Do you use nodraw at all?
Aside from the douchey-ness of the comment, and necessity of it (none), what you're insulting him on is quite derp on its own. It's about preference. I doubt he's going to release the map as is, or planned to, but rather to just use the textures while developing the map, like a lot of people do :/. It really doesn't even matter.
As for the actual map, I can't really tell what you're making here. Is that the interior of some building, a balcony, tower, bunker, etc?
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Loke on October 22, 2011, 06:44:29 PM
im just using dev for the creation part of the map dumbass o.o its going to have normal textures, calm your tits.
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Alkaline on October 23, 2011, 08:46:13 AM
You're kidding me, right?

What in the earth are you thinking?
If you're going to use dev textures, try even use something else than some monitor or what ever texture you have there. Do you use nodraw at all?
I always found your criticism too constructive.



As for the map,

http://forum.randomgs.com/index.php/topic,2346.0.html (http://forum.randomgs.com/index.php/topic,2346.0.html)

Spoiler (click to show/hide)

but other than that, it was my first map and it was the secret that got it removed and that fucking conveyor belt.
I am sure you know what NOT to put in your map.

And if you want the .vmf for that map, I would be glad to give it.
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Loke on October 25, 2011, 09:51:33 PM
Its going to be a weapons factory, and i wonder if you put a glokc texture it makes the crossfire have the texture?


P.S: NO, IT WONT HAVE WEAPONS IN EVERY CORNER. JUST PARTS YOU NEED TO PUT TOGETHER TO MAKE THE WIDOWMAKER.
Title: Re: (BIG WIP, WITH PICS) zs_factory! (NO LONGER MAKING HOLDOUT BASE)
Post by: Loke on March 20, 2012, 02:34:36 PM
Alright, this map was left behind, but now ive returned to it. I'm almost done. I am just adding the zombie spawns and it will be added to the topic.


And sorry for the double post, i needed this bumped.