so if someone kills Guest he will lose less karma because i saw many new shot me with no reason even if i was TNo.
TRAITORS: | |
Traitor kills / injures Innocent or Detective: | No increment of pentaltyPoints |
Traitor injures another Traitor: | Small increment of penaltyPoints |
Traitor kills another Traitor: | Large increment of penaltyPoints |
INNOCENTS AND DETECTIVES | |
Innocent or Detective hurts or kills a Traitor: | No increment of penaltyPoints |
Innocent or Detective hurts a Innocent or Detective: | Small increment of penaltyPoints |
Innocent kills another Innocent: | Large increment of penaltyPoints |
Detective kills an Innocent: | Large increment of penaltyPoints |
Detective kills another Detective: | Large increment of penaltyPoints |
Innocent kills a Detective: | Huge increment of penaltyPoints |
What we need is more vips and admins to play.
We don't have a very strong force to show that this sort of behavior will not be tolerated, especially with the new slot increase.
Also, we rely on regulars (and even guests) to use the report system in the correct manner in order to handle problems that arise when we can't be there to help.
Half of the VIP's goes to wirebuild and ZS.There are barely any VIPs that go on ZS.
When the server that has the most hackers is TTT.
I think i get what's going on now. ::)
Half of the VIP's goes to wirebuild and ZS.You seem to really know the thought processes of VIPs.
When the server that has the most hackers is TTT.
I think i get what's going on now. ::)
Half of the VIP's goes to wirebuild and ZS.Dude, no.
When the server that has the most hackers is TTT.
I think i get what's going on now. ::)
-snip-
Why has nobody said anything about this? I think it's a great idea.Because I tl;dr'd, but skimming through it, it sounds like a good idea.