.:`=-~rANdOm~`-=:. Game Servers
Support (Read Only) => Suggestions => Topic started by: Pilot on August 28, 2011, 08:43:47 PM
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(http://i214.photobucket.com/albums/cc152/Copkid2/dm_richland0001.jpg)
We really need 4 Traitors on TTT - if players are waiting 12 minutes for one round, they're either going to disconnect, go AFK into the next round, and/or complain.
Three D's for a full server isn't really necessary either. The limit for D's should stay at 2, while the limit for T's is raised to 4.
Opinions?
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ttt wasn't meant to work with more than 16: i'd like to see it back that way.
/justmyopinion
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ttt wasn't meant to work with more than 16: i'd like to see it back that way.
/justmyopinion
Honestly this, but I think Coolz wants to keep the limit at 24 for a few days.
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Honestly this, but I think Coolz wants to keep the limit at 24 for a few days.
yes, he's even said he does
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5 T's ftw.
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I think it should be 5 Ts with 20 players on.
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5Ts with 20 on, that just sounds proportionally sound - and epic.
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4 Traitors would be enough because server used to have 3 instead of 4 traitors when there were 16 players in total.
Since when there are 8 players, we get 2 traitors so it should be 4 when there are 16 players. However there are 3 so
having 4 traitors would be enough I think. I know that this didn't made much sense but 5 traitors are too much in my opinion.
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I think taking the server to 18 player slots with 2 detectives and 4 traitors would work best imo.
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I think taking the server to 18 player slots with 2 detectives and 4 traitors would work best imo.
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The rounds take a long ass time especially when the last traitor sucks or is holding up the round.. would be nice to have an extra traitor.
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I think it should be 5 Ts with 20 players on.
That was implemented 7 hours before you posted that xD
I think taking the server to 18 player slots with 2 detectives and 4 traitors would work best imo.
Could but I wanna see how this goes first
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The rounds take a long ass time especially when the last traitor sucks or is holding up the round.. would be nice to have an extra traitor.
Why not just shorten the time when 1 T left?
The same could happen with one more T
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Im liking the 20 max with 4 t
Personally im someone who enjoys massive games with poor number odds towards my side. Me vs 20, ill do well. other way around, im mediocre.
with 20, there isnt too much spam, and long as we keep ratio the same, whats the issue.
If it wernt for the amount of small infantile children who "express" themselves too much, we could have more. or 20 and play good
:C
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After playing a few dozen rounds with the changes - 20 instead of 16 slots, etc, I REALLY like it so far. Not used to there being 5 Ts to watch my ass over when playing as I or D, but proportionally - assuming it isn't a case where they all die out quickly leaving you the last one in a large group of Is and Ds, just feels more balanced.
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Just gimmi 16 back. ;_;
So much new guys, round takes much longer, more rdm and more mic spam.
Better said I think that it would be better whit 16 weapons and we keep the new guns.